We welcome First Impression posts! Please be nice to those posts.

I think this game is amazing. I have spent a lot of time playing it, and I hope you will add a few new characters to make the game more diverse and rich.
I can't wait for this "league" to be over. I'm waiting to discover if Mercs go Core. I haven't touched this league because, I don't think Mercs are fun. I understand it makes the game easier for people who suck at the game, but also it gives experienced players another mechanic to learn, min-max and HAS to be included with your character to get as far as you were once able to do on your own. That sucks. No drama, but I just won't be doing that. It's like a forced minion I'll have to include into every build I play. :( You'll have to up the difficulty making it a necessity.
Now that Helena has the inventory identify buff, could you please add it to Niko in Delve, so we don't have to travel back to our Hideout?
i guarantee many players will quit if mercs are removed. mercs make this game available to wider audience, u can ban mercs for group but leave them for solo players
Defending Alith to reach a win condition as a melee is incredibly difficult given that she dies even from AoE! This needs to be addressed asap. Imagine being punished to play the seasonal content only because the mechanic is in a circle!.
I think League is fine.

Mechanic is fun, but please delete the walls - nice concept but in reality it gets tedious very early.

No problem with defending NPC - i play melee and i'm yet to fail citadel. I don't know what the fuss is about.

Drops and general farming strategy - i don't know if people need to get 10+ divines per map to be satisfied.

i play solo on 97 berserker - i spent over 30 div on build and have another 40 in stash. I work 9-5 and have 2 kids - its RNG - i made 10div in 10 minutes running alva, but i consider myself lucky.

yes i get most of it by selling and crafting, but that's beauty of asynchronous trade. every league economy is and should be different.

Suggestions.:

1/

Ground loot - since tree gives a lot of good bases and fractures there's little to no use for it since maps i disabled everything but rings/jewels.

i would suggest tier rare system - 1 to 5 - with every tier would delete lowest tier of mods. with that in mind those tiered items could drop with "focus" - making them 10x more likely to roll mods from that type. Example - phys/caster/crit/chaos/dot/attributes/speed/defense/resist/gem

i think that would make rares much more desirable to pick up if you could see oh ye i found 4 T4 axes with phys focus.

some of you maybe say it would be broken - but remember you have sanctified fossil + jagged and you still cannot be sure to roll everything you want.

i suggest since yellow maps this mechanic would replace all rare items in maps and you would roll t2 - every 50rares / t3 - every 100 / t4 - every 200 / t5 - every 500-1000. It would much lessen the bloat which has to be generated, but everybody has hidden. You could use ALT and not crash the game.


2/
please give us a button when opened invetory + stash to stock all items in invetory to stash. I already had to pick it up from ground and clicking whole invetory of loot to stash is tedious - i know there must be some balance of QOL, but me clicking 60 times with ctrl+click isnt anything enjoyable every map.

thanks every1 who took their time to read this.
Abyss .3 took me to POE2. Loved it, got to t3 ubers, and I will continue to play it.

I started playing poe1 years ago, but never really got past t6 maps. Never traded or cared to spend time in crafting windows. This league brought trade and an awesome tree that helped me skip the tedium or trading and crafting and get to some endgame.

I finally finished Kiracs Vault today and got the Maven armor! :)

The cloak from echoes of maven, and some black ying yang wings go crazy and flap all over the screen sometimes. (Xbox). Looks great in POE2.

Brach is hella fun, all modes. (MELEE SUNDER MVP LANE SWEEPER) I think the hive mind guys in t16 have four times the health of the Arbiter though.

Watching hardcore YouTubers (of the escape button clan) makes you realize what mobs and mods to avoid completely, which should probably be reworked so people don't just avoid certain situations completely.

Great game. Both of them.
Dernière édition par Tiggledorfer#8305, le 9 nov. 2025 à 23:12:32
Chaos divine ratio is approaching 100 to 1 because t16,5 are unprofitable and players are rolling barrels on Fortress.So what GGG gonna do? Nothing, remove barrels or return alva, abyss, exiles farming and return atlas multipliers?
I think 1 or 2, although the most sensible solutuion would be 3.
And Id like to add, that giving back strategies from Mercenaries (Alva, AByss, Rogue Exiles and all that with old implicit multipliers) would save streamers and viewers from playing and watching and torturing their PC with from ghosted legion strat.
Dernière édition par mikemm#7171, le 16 nov. 2025 à 07:21:30
Dear Developers, last league I bought currency tab and several stash tabs and was considering buying fragments tab for scarabs. After those enormous nerfs on currency and scarabs drops there is no more need for me to buy new tabs. I dont get much loot. You make sales from time to time and ask to support you. I would love to but I ask you in turn support my desire to be able to get more loot so that I need to buy more stashes. last league enjoyed abyss hoardes strat on t16.5. Wasnt good enough to do Alva or Exiles or t17. So just food for thought, if your income model to sell stash tabs for players, you must make sure that they get more loot that they are able to keep. So once poe2 is out of early access and you wont have income through key sales, you will feel the outcome of nerfing startegies that make loot drop.
Dernière édition par mikemm#7171, le 19 nov. 2025 à 09:18:52

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