THE DPS MILESTONE PER BUILD. SHARE YOUR HIGHEST DPS BY BUILD

If you one-shot yourself with one hit VP will not save you. The leech is instant, but it only applies after the reflect aura damages you. In his case, I'm pretty sure that one flicker from the multistrike is enough to one-shot him. If it isn't enough to kill him the first hit, all he needs to do is roll a high damage crit and boom he's dead.

Even armour and granite will not save him. As CI, he will be extremely gimped on armour and with ridiculous physical dps it is really not viable unless you are okay with dying a lot. I'm sure he has at least 100 deaths to reflect alone and possibly another 100 to desync(which VP will not save you from).

Source
My brother played a CI flicker strike ranger before the melee damage buffs(shortly after multistrike was added to the game). He had over 90k DPS with a mirrored dagger before the melee buffs. He had over 9k ES with a 1k ES Chest and a 1500EVA/500ES Shield and even Iron Reflexes did not give him enough armour. Also Desync+Shock Stack was always frequent whenever reflect wasn't there.
IGN: ThrobbinRobin
Dernière édition par Sodomee#2062, le 2 juil. 2013 à 22:48:53
Extremely high DPS PVP Low-life Elemental damage Cyclone Witch
A) Build description, tactics, realm:
Spoiler
5k ES might be low but with 73% block chance (27% for spells) and 18k armor using Aegis Aurora this build doesn't lack survivability one bit (unless we're talking high level maps). Low-life allows you to take advantage of the AS% from Blood Rage and to use more auras.
Cyclone gives you Cannot be Stunned so no need for Eye of Chayula or Unwavering Stance. Quality Added Lightning Damage, Thunderfist, 10 APS and decent lightning damage to reliably shock stack almost anything.

6l: Cyclone, Faster Attacks, Life Leech*, Weapon Elemental Damage, Added Lightning Damage and Concentrated Effect.

*Multistrike/Reduced Mana for people who run Bloodless or use Sin Trek.


Pro's and Con's:
Spoiler
Cons: Very expensive to scale fully.
Pros: It's fun! Aegis keeps you alive while desynced and allows you to go afk in low level maps.


B) Passive Skill Tree:
Level 93


C) Gear:
Spoiler

(Missing Shavronne's Wrappings, Thunderfist, Wake's and two rings with WED, flat elemental damage, Mana Regen, ES/Int & Chaos Resist)

Wish I could find rings like these that aren't Sapphire Ring as base.
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TheBuudah a écrit :


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Glorium a écrit :





D) DPS screenshots or perfect picture of me:
Spoiler


Dernière édition par Redoxe#1231, le 22 juil. 2013 à 23:01:31
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Sodomee a écrit :
If you one-shot yourself with one hit VP will not save you. The leech is instant, but it only applies after the reflect aura damages you. In his case, I'm pretty sure that one flicker from the multistrike is enough to one-shot him. If it isn't enough to kill him the first hit, all he needs to do is roll a high damage crit and boom he's dead.

Even armour and granite will not save him. As CI, he will be extremely gimped on armour and with ridiculous physical dps it is really not viable unless you are okay with dying a lot. I'm sure he has at least 100 deaths to reflect alone and possibly another 100 to desync(which VP will not save you from).

Source
My brother played a CI flicker strike ranger before the melee damage buffs(shortly after multistrike was added to the game). He had over 90k DPS with a mirrored dagger before the melee buffs. He had over 9k ES with a 1k ES Chest and a 1500EVA/500ES Shield and even Iron Reflexes did not give him enough armour. Also Desync+Shock Stack was always frequent whenever reflect wasn't there.


Exactly right.

I am in Anarchy(I die ALOT), not viable in HC/Onslaught.

Reflect, status effects, STUN, especially in Anarchy where EOC is unavailable.

Best you can do is kill phys reflect with LS, and ele reflect with flicker, this works well.

Hence the phy only dagger.
MonstaMunch: "You're just jelly because you can't afford to mirror my rod. It's 100% reel."

GooberM: "How does that not warrant a good ol' stabby-stabby?"
this thread is so full of win.
keep up the good work guys and gals.
keep the posts comin!
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just voicing my disagreement that blackgleam is the only choice for Glare users. While its pretty damn hard to get a better one, it is possible. Builds that centre around large crit multi and using MORE modifiers like Critical Weakness benefit greatly from Crit+/Multi+ on quivers. Throw on two high ele damage rolls along with the implicit and you have a monster.
My Shop: http://www.pathofexile.com/forum/view-thread/1338089
"
Sodomee a écrit :


Source
My brother played a CI flicker strike ranger before the melee damage buffs(shortly after multistrike was added to the game). He had over 90k DPS with a mirrored dagger before the melee buffs. He had over 9k ES with a 1k ES Chest and a 1500EVA/500ES Shield and even Iron Reflexes did not give him enough armour. Also Desync+Shock Stack was always frequent whenever reflect wasn't there.



90K BEFORE the melee buffs+9K ES??Thats very impressive and almost hard to beleive.Did he also have vaal pact?Post patch this means he could have around 150K DPS.Even if he didnt have vaal pact he could loose around 20K DPS and get it and he would have propably the most powerfull melee character in game.

Edit:I am a noob about life leech,and started a thread about it and it turns out that with vaal pact the leech is applied before the reflect,so if u leech enough to not one shot yourself u wont(i can still be wrong :P).Nothing will save u from desynch though,thats certain
https://www.pathofexile.com/forum/view-thread/417287 - Poutsos Flicker Nuke Shadow
Dernière édition par Poutsos#0458, le 2 juil. 2013 à 23:24:14
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ShaeG a écrit :
BUILD: Standard Discharge Templar

DPS: 1,928,382,288,988.001381

TACTICS: Run around with no pants and a crappy 4L low rolled searing touch and sh** on everything with 8 chaos worth of gear.

PROS: sh**ing on everything

CONS: sh**ing on self vs reflect




^
ign: Aan_allein
"
Sodomee a écrit :
If you one-shot yourself with one hit VP will not save you. The leech is instant, but it only applies after the reflect aura damages you. In his case, I'm pretty sure that one flicker from the multistrike is enough to one-shot him. If it isn't enough to kill him the first hit, all he needs to do is roll a high damage crit and boom he's dead.

Even armour and granite will not save him. As CI, he will be extremely gimped on armour and with ridiculous physical dps it is really not viable unless you are okay with dying a lot. I'm sure he has at least 100 deaths to reflect alone and possibly another 100 to desync(which VP will not save you from).

Source
My brother played a CI flicker strike ranger before the melee damage buffs(shortly after multistrike was added to the game). He had over 90k DPS with a mirrored dagger before the melee buffs. He had over 9k ES with a 1k ES Chest and a 1500EVA/500ES Shield and even Iron Reflexes did not give him enough armour. Also Desync+Shock Stack was always frequent whenever reflect wasn't there.


Thats why you use melee splash with leech.

The leech/dmg cascades.... thats why kripps discharge doesnt die on reflect. The explosion hits lets say 20 targets it doesnt calculate them all at the same time rather one after another.

You hit one, you leech it, you hit another you leech it.

what you look out for is a single mob with reflect.
"I became insane, with long intervals of horrible sanity." - Edgar Allan Poe
IGN: DarkenedSoui
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Poutsos a écrit :
"
Sodomee a écrit :


Source
My brother played a CI flicker strike ranger before the melee damage buffs(shortly after multistrike was added to the game). He had over 90k DPS with a mirrored dagger before the melee buffs. He had over 9k ES with a 1k ES Chest and a 1500EVA/500ES Shield and even Iron Reflexes did not give him enough armour. Also Desync+Shock Stack was always frequent whenever reflect wasn't there.



90K BEFORE the melee buffs+9K ES??Thats very impressive and almost hard to beleive.Did he also have vaal pact?Post patch this means he could have around 150K DPS.Even if he didnt have vaal pact he could loose around 20K DPS and get it and he would have propably the most powerfull melee character in game.


Yes, but he had to scrap the character because of the issues with reflect and desync. It was too frustrating to play because no matter how much defenses he could stack, desync and shock stack simply did not care.

This is the mirrored dagger that he was using: http://www.pathofexile.com/forum/view-thread/313490

That thing does Marohi Erqi DPS lol. Vaal Pact cannot save you from a one-shot to reflect or desync. I can see this build becoming something great in the future when desync is finally fixed. Desync was the only thing causing him to get shock stacked because even though your screen says you are flickering, you can be stuck on the server 2 screens away from where you think you are.

For reflect I think you would need to purposely wear a weak dagger because flicker strike is insanely overpowered when it comes to damage.

"
ShaeG a écrit :
"
Sodomee a écrit :
If you one-shot yourself with one hit VP will not save you. The leech is instant, but it only applies after the reflect aura damages you. In his case, I'm pretty sure that one flicker from the multistrike is enough to one-shot him. If it isn't enough to kill him the first hit, all he needs to do is roll a high damage crit and boom he's dead.

Even armour and granite will not save him. As CI, he will be extremely gimped on armour and with ridiculous physical dps it is really not viable unless you are okay with dying a lot. I'm sure he has at least 100 deaths to reflect alone and possibly another 100 to desync(which VP will not save you from).

Source
My brother played a CI flicker strike ranger before the melee damage buffs(shortly after multistrike was added to the game). He had over 90k DPS with a mirrored dagger before the melee buffs. He had over 9k ES with a 1k ES Chest and a 1500EVA/500ES Shield and even Iron Reflexes did not give him enough armour. Also Desync+Shock Stack was always frequent whenever reflect wasn't there.


Thats why you use melee splash with leech.

The leech/dmg cascades.... thats why kripps discharge doesnt die on reflect. The explosion hits lets say 20 targets it doesnt calculate them all at the same time rather one after another.

You hit one, you leech it, you hit another you leech it.

what you look out for is a single mob with reflect.


The issue here is that flicker teleports you around so fast and desyncs so much that you cannot trust your screen. Even if you managed to see the reflect, multistrike usually does not allow you to stop flickering right away. Even with melee splash and VP, flicker simply does too much damage. You would have to purposely gimp yourself with a level 30 dagger or something to handle the reflect.

Also Discharge reflect damage can be reliably reduced by 75% or more. Armour does not reduce phy damage by a flat percentage, contrary to what a lot of people may believe. Also physical damage is usually higher than ele damage due to the fact that monsters resist a flat percentage of elemental damage and armour doesn't really do much against hard physical hits.

Kripp's theory that elemental damage is always better than physical is dead wrong. He spreads a lot of rumors that you will find out to be not so true if you read developer posts often. Kripp is a great number cruncher and makes some pretty overpowered builds, but he is a little too cocky and labels false information as facts.

Physical damage actually does more than elemental damage in a lot of cases(due to the armour system), and reflect is much more painful to physical builds than it is to elemental builds.

With that said, flicker strike is so broken in PvP. There isn't much anyone can do about it. The only real challenge to flicker strike is molten shell.
IGN: ThrobbinRobin
Dernière édition par Sodomee#2062, le 2 juil. 2013 à 23:48:07
"
Redoxe a écrit :
35k DPS PVP Low-life Elemental damage Cyclone Witch
A) Build description, tactics, realm:
Spoiler
5k ES might be low but with 73% block chance (27% for spells) and 18k armor using Aegis Aurora this build doesn't lack survivability one bit (unless we're talking high level maps). Low-life allows you to take advantage of the AS% from Blood Rage and to use more auras.
Cyclone gives you Cannot be Stunned so no need for Eye of Chayula or Unwavering Stance. Quality Added Lightning Damage, Thunderfist, 10 APS and decent lightning damage to reliably shock stack almost anything.

6l: Cyclone, Faster Attacks, Life Leech*, Weapon Elemental Damage, Added Lightning Damage and Concentrated Effect.

*Multistrike/Reduced Mana for people who run Bloodless or use Sin Trek.


Pro's and Con's:
Spoiler
Cons: Can't substain a 6l with short spins. Will not be able to overcap resists or block spells and have 35k DPS at the same time.
Pros: It's fun! Aegis keeps you alive while desynced and allows you to go afk in low level maps.


B) Passive Skill Tree:
Level 93


C) Gear:
Spoiler

(Missing Shavronne's Wrappings, Thunderfist, Wake's and two rings with WED, flat elemental damage, Mana Regen, ES/Int & Chaos Resist)

Wish I could find rings like these that aren't Sapphire Ring as base.
"
TheBuudah a écrit :


"
Glorium a écrit :





D) DPS screenshots or perfect picture of me:
Spoiler




melee low life. GREAT!

btw highest I got is 15k Frenzy Unarmed 8 charges, hatred and haste.

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