Necromancer Sucks

Im basically a minion-only player, favouring army style.

Minions are very viable to level with, especially with the 0.3 changes to Unearth.

Late game w/Lich (T15+ maps) is super tanky. Using the generic set up of the Heavy Buffer notable (5%), Atziri's Distain (10%), and Soulless Form and Eternal Life ascend notables, you get -25% flat damage taken.
Youre also going to be ES focused, so going to have 7-10k ES easy.

For dps you can take your pick of minions, spectres are the best dps for sure, but once you hit 400-500 spirit you can weight more into skellie mages just fine.

If you can squeeze in power charge generation some where then zombies all of a suddden start being quite amazing for damage too.

I regularly dart about with 25-30 minions at once blasting 6 mod T15s with 3x rare waystones with my eyes closed.

Im dumb. If I can do it, you can to.
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MadSheo#0280 a écrit :

Fucking show your POB, troll. You don't even play PoE2. You should be perma banned from forums.


I have made an account just to call you an idiot. You don't understand what anyone is talking about, have completely misconceived OP's original point and have still failed to grasp that people are using "necromancer" colloquially to mean "any character that has an army of undead minions do the fighting for them." At all stages of this discussion you have done nothing but waddle about calling people trolls and confusing the debate as you believe that somebody not understanding or engaging with your pointless raving must mean that they are acting in bad faith. Good day.
Dernière édition par born2kill91#4991, le 26 déc. 2025 à 01:39:31
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born2kill91#4991 a écrit :
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MadSheo#0280 a écrit :

Fucking show your POB, troll. You don't even play PoE2. You should be perma banned from forums.


I have made an account just to call you an idiot. You don't understand what anyone is talking about, have completely misconceived OP's original point and have still failed to grasp that people are using "necromancer" colloquially to mean "any character that has an army of undead minions do the fighting for them." At all stages of this discussion you have done nothing but waddle about calling people trolls and confusing the debate as you believe that somebody not understanding or engaging with your pointless raving must mean that they are acting in bad faith. Good day.


Lmao. Imagine how dumb you have to be to think that. Doesn't even matter on Necromancer. OP it trolling 100% just because of the fact he thinks there are 2 minions at any given time. You literaly can take ANY class and be somewwhat successfull with skeleton army. This one is probably one of the most straightforward build approaches in the whole game. I can create a fucking invoker of all things and kill Arbiter with nothing but minions. You can do it without ascending ever. There is nothing more easy in this game compared to just getting whole bunch of skeletons. But sure thing, make it seem like my main point was the name of the class. Sure sure buddy, get lost)

P.S. pretty sure you havent played the game also. "made an account" my ass. As if everyone can't see that you are playing poe1 and had an account from 2016.
I don't know how much clearer I can say it, most people in this thread get it, but I am not strictly talking effectiveness here. I am just talking about how the class is to play.

Anyway, I think that, there is also another thing to consider as well which is that POE1, that game very much supported the notion that you would play a starter build and then transition later to your 'real' build. Some builds can just go straight through to maps. POE2 wants you to, seemingly, play your 'real' build from the beginning - unless I'm misunderstanding something.

My reasoning here is that they have said over and over, they want "acts to be fun" and to be treated like the real game, and not just, a race to maps and then you only do maps. So you SHOULD be able to enjoy your build, during acts.

So I think too it also isn't just a question of, can you do this kind of build at the very end of the game when you're doing maps, but is it actually 'FUN' throughout acts? And, that's kind of what I want to challenge.

At least for me I don't find it too fun. As said before I just want to summon hordes of skeletons and even if it is a subpar build or not, that is what I want out of the game, but it doesn't even allow me to play a crappy build that I enjoy.

So it's like, since 0.1 we did get improvements to your effectiveness, as a minion-raising Lich, we did, we have better TTK on bosses early, mid, and late, and our minions come back faster and don't die quite so easily, so there's improvements to that, but...

The fundamental stuff is not being improved, in my view. Hence this thread.
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Majorita#4109 a écrit :
I don't know how much clearer I can say it, most people in this thread get it, but I am not strictly talking effectiveness here. I am just talking about how the class is to play.

Anyway, I think that, there is also another thing to consider as well which is that POE1, that game very much supported the notion that you would play a starter build and then transition later to your 'real' build. Some builds can just go straight through to maps. POE2 wants you to, seemingly, play your 'real' build from the beginning - unless I'm misunderstanding something.

My reasoning here is that they have said over and over, they want "acts to be fun" and to be treated like the real game, and not just, a race to maps and then you only do maps. So you SHOULD be able to enjoy your build, during acts.

So I think too it also isn't just a question of, can you do this kind of build at the very end of the game when you're doing maps, but is it actually 'FUN' throughout acts? And, that's kind of what I want to challenge.

At least for me I don't find it too fun. As said before I just want to summon hordes of skeletons and even if it is a subpar build or not, that is what I want out of the game, but it doesn't even allow me to play a crappy build that I enjoy.

So it's like, since 0.1 we did get improvements to your effectiveness, as a minion-raising Lich, we did, we have better TTK on bosses early, mid, and late, and our minions come back faster and don't die quite so easily, so there's improvements to that, but...

The fundamental stuff is not being improved, in my view. Hence this thread.



Yeah, just a troll trying to up this post to top to misinform people. You have to be banned from ever posting here. Every single word is just a lie.
Still didn't show your build. Just baiting other people to post responces.
You can literaly play what you are asking for as a league start, enjoy the game and have as your "real" build. You can have bunch of skeletons with you from like lvl 3.

Anyone reading this post - Do not respond. This guy is a troll, bunch of his PoE1 friends are here to just to troll people. There is not a single word of truth in this guy's words. This is going to be my last message here.

If you are a mod and reading this it is a shame you allow this kind of "feedback" to exist on forum and not just ban these people forever.
That "lightning orb" everyone keeps waving around is Spectre: Powered Zealot + Pierce III. And yes, it looks strong - because Pierce III is (in my opinion) bugged. It should NOT keep firing as often as it does. If you also stack slower projectile speed, you get this ridiculous boss-melting situation where the minions basically turn into a broken sprinkler system.

Honestly, one projectile per minion should be enough. That alone would fix the whole spammy-buggy-glitchy vibe without deleting the spectre.

I tried Snipers. Hated them. Too much babysitting, too much commanding, not passive enough. It felt like playing a keyboard rhythm game where the prize is that my skeletons occasionally remember they have legs.

Right now I'm on Storm Mages and they're basically the perfect middle ground. I can toss Pain Offering sometimes to juice them, and boom - multi-million DPS in both single-target and clear. I tweaked my gear and I'm sitting at 24 of them, and yeah, it's good enough. This is exactly the "I do the paperwork, minions do the violence" vibe.

Survivability is still the annoying part. Enemies still love me way more than my army, which is flattering but unhelpful. My most reliable fix so far has been stacking +% max Energy Shield on the tree. It's the easiest lever to pull early. But realistically, the priority is still minion damage + crit first, and ES comes after so I don't get folded like a lawn chair.
It's just a shame you can't get Storm Mages until like Act 3 or something...

Honestly, I would personally love to run like a phys Skeleton Warrior army. In POE1 you can tack on like Minion Damage + Aggressive + some other crap and get something that'll clear acts at least.

I think that, ostensibly that is part of the idea of 'Spirit' in that like, you can spend this resource as reservation to get more of a minion you want, right? Or perhaps an aura, or some other thing, it just feels incredibly tight to me and there's not many ways to boost it in my experience.

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