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Yes you are certainly correct, its just a waste of time.
You should stop playing the game immediately and instead watch some youtube videos on how to abuse the market.
You cant make any currency actually playing the game, trust me.
On an unrelated note: Have you guys noticed how realistic the floor tiles in vaal temeple are?
"Casual" farming Atziri when even "nolifes" have problem with that XD
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Posté parHubert#4734le 22 déc. 2025 à 14:30:07
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"Casual" farming Atziri when even "nolifes" have problem with that XD
I dont get what being casual or not has to do with it.
You can farm your temple crystals in a white t1 map, it makes no difference to the temple, so theres no barrier to entry.
And the boss fight requires no gear at all, its just a pure skill check.
She also has insanely low hp and isnt actually hard at all.
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Posté parNyon#6673le 22 déc. 2025 à 14:38:12
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What is profit? How expensive is your build?
It is pretty easy to find items you don't need yourself that are worth multiple divines, just by playing the game. Happens to me at least every league I choose to play trade.
You gotta be kidding me. A few divs a league? All the fun items like Rite of Passage (cat) is ~100 div. And that's just a charm.
It's 34 div on HC and 24 div on SC.
But regardless; Do you mean to say that there shouldn't be items that weren't likely to drop for the average player within a couple of league's play time?
The cheapest one right now in Fate of the Vaal (SC) league is 177x Div. You might want to learn how to use the trade site before giving advice to others.
Sure, have some super rare items in the game, but the problem is that once you hit maps, there's not much to do. The numbers go up between lvl65 and lvl95, but the gameplay is essentially the same. All the gameplay altering uniques like temporalis, headhunter, rite of passage are prohibitively expensive for the majority of players. That's why they quit. Almost all items should be available to all players. Maybe not the perfectly rolled, perfectly vaaled versions, but not granting access to 90% of the gameplay mechanics of endgame items for the majority of players are an insane design choice by GGG.
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"Casual" farming Atziri when even "nolifes" have problem with that XD
I dont get what being casual or not has to do with it.
You can farm your temple crystals in a white t1 map, it makes no difference to the temple, so theres no barrier to entry.
And the boss fight requires no gear at all, its just a pure skill check.
She also has insanely low hp and isnt actually hard at all.
You sound like Jonathan reading the teleprompter. Sure, the loot is great, the game is next gen arpg nirvana, blah blah blah. Look at the player retention. After the holidays when people go back to school / work and no longer sit in front of their computers with time on their hands, it will only get worse.
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The cheapest one right now in Fate of the Vaal (SC) league is 177x Div. You might want to learn how to use the trade site before giving advice to others.
Sure, have some super rare items in the game, but the problem is that once you hit maps, there's not much to do. The numbers go up between lvl65 and lvl95, but the gameplay is essentially the same. All the gameplay altering uniques like temporalis, headhunter, rite of passage are prohibitively expensive for the majority of players. That's why they quit. Almost all items should be available to all players. Maybe not the perfectly rolled, perfectly vaaled versions, but not granting access to 90% of the gameplay mechanics of endgame items for the majority of players are an insane design choice by GGG.
Your reply has like less then zero logic.
"Sure, have some super rare items in the game", and then in the next sentence your talking about how all items should be available to all players.
Those items are just as available to you as they are to anyone else, other players arent running a special client where those items drop that you dont have.
You just dont want to put in the effort to get them.
And if you want to just hand them out to anyone whos playing with zero effort then the items will by definition no longer be "super rare items".
So clearly you dont want there to be rare items in the game because you know you will be excluded from having them, which is your own choice.
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Posté parNyon#6673le 22 déc. 2025 à 14:46:31
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You gotta be kidding me. A few divs a league? All the fun items like Rite of Passage (cat) is ~100 div. And that's just a charm.
It's 34 div on HC and 24 div on SC.
But regardless; Do you mean to say that there shouldn't be items that weren't likely to drop for the average player within a couple of league's play time?
The cheapest one right now in Fate of the Vaal (SC) league is 177x Div. You might want to learn how to use the trade site before giving advice to others.
https://www.pathofexile.com/trade2/search/poe2/Fate%20of%20the%20Vaal/8Z42VOGcV
You might want to learn how to use the trade site before snarkily suggesting others to learn how to use it.
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Posté partzaeru#0912le 22 déc. 2025 à 14:47:23
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You sound like Jonathan reading the teleprompter. Sure, the loot is great, the game is next gen arpg nirvana, blah blah blah. Look at the player retention. After the holidays when people go back to school / work and no longer sit in front of their computers with time on their hands, it will only get worse.
Ah yes the classic "have nothing to argue with so time to bring up imaginary player numbers and pretend like I know anything about them".
There is zero point discussing player retention with you when your
A) Obviously clueless on how player retention, game releases or early access works.
B) Just trying to derail the conversation because you have no counter argument.
Being a "casual" has nothing to do with you being able to get currency. Or specificly in this example being able to do vaal temple.
The vaal temple has zero barrier to entry, its farmable in white t1 maps with no downside.
The boss fight isnt a gear check, the boss has low hp so you dont need high dps, its litterally just a skill check.
Its has nothing to do with people being casual and playing less and everything to do with people being bad and refusing to spend time improving and isntead wasting time complaining on a forum.
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Posté parNyon#6673le 22 déc. 2025 à 14:52:22
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The cheapest one right now in Fate of the Vaal (SC) league is 177x Div. You might want to learn how to use the trade site before giving advice to others.
I searched on the official trade site just now, and the first hit for SC Fate of the Vaal was for 24 Divines. Are you searching "Instant Buyout and In Person"? If you only search "In Person" the prices are much higher.
Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9
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The cheapest one right now in Fate of the Vaal (SC) league is 177x Div. You might want to learn how to use the trade site before giving advice to others.
I searched on the official trade site just now, and the first hit for SC Fate of the Vaal was for 24 Divines. Are you searching "Instant Buyout and In Person"? If you only search "In Person" the prices are much higher.
No hes talking about the aspect of the cat version. Which is alot more expensive.
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Posté parNyon#6673le 22 déc. 2025 à 15:01:32
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The cheapest one right now in Fate of the Vaal (SC) league is 177x Div. You might want to learn how to use the trade site before giving advice to others.
Sure, have some super rare items in the game, but the problem is that once you hit maps, there's not much to do. The numbers go up between lvl65 and lvl95, but the gameplay is essentially the same. All the gameplay altering uniques like temporalis, headhunter, rite of passage are prohibitively expensive for the majority of players. That's why they quit. Almost all items should be available to all players. Maybe not the perfectly rolled, perfectly vaaled versions, but not granting access to 90% of the gameplay mechanics of endgame items for the majority of players are an insane design choice by GGG.
Your reply has like less then zero logic.
"Sure, have some super rare items in the game", and then in the next sentence your talking about how all items should be available to all players.
Those items are just as available to you as they are to anyone else, other players arent running a special client where those items drop that you dont have.
You just dont want to put in the effort to get them.
And if you want to just hand them out to anyone whos playing with zero effort then the items will by definition no longer be "super rare items".
So clearly you dont want there to be rare items in the game because you know you will be excluded from having them, which is your own choice.
Dude it's all RNG, what effort? lol
And yes, the majority of gameplay mechanics and items should be available to all players. Right now, almost none of the truly end-game stuff is seen by players. Somewhat deterministic crafting, cool uniques that are actually useful, etc. Leave a few for the super nerds, but most (not all!) should be accessible for everyone.
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