Faridun Prince made me relize just how bad your game is
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Made 3 builds so far
2 raged and 1 close up both ranged classes the games a fucking cake walk like its not even funny , Goto melee and what a shit show, sure you can kill things but it takes 10 fucking years for your build to come online, Your slow as hell, theres a billion and a half floor effects + 1 shots off your screen . than theres the bosses and fuck some of them like fairdun you dont even get to do damage too because your stuck running too them. Like fuck me ggg why not just remove it all together, Sure ive made a bs monk that flys around the map in 0.2 but thats abusing shit and the average build is just dogshit compared to playing anything else its that simple for that you guys clearly have lost your way and its sad too see Dernière édition par Koza83#5983, le 20 déc. 2025 à 20:28:17 Dernier bump le 24 déc. 2025 à 16:05:42
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" IDK im running a melee character and the campaign was a cake walk Can you post your build? |
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Every thread is you asking for people to post their build. Waste of their time, you might as well just say "skill issue" since that is what you are really trying to say.
The game is full of poor designs. That's the point of all this feedback. |
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" ITs cause I bet a good portion of the people complaining right now have bad builds and somehow want to blame the game. Im asking to see the builds so I can help or others can help. |
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" +1 |
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Melee has always been a somewhat masochistic thing in PoE, at least until you get to a critical mass of defense and leech.
There's definitely easier builds than others so just try to experiment and have fun while they're still getting all of the core classes out. IGN: Calico_
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This just in you goons, MELEE HAS ALWAYS BEEN WEAKER IN THE ARPG GENRE
Going back to freaking Diablo I even, you want easy mode? Play sorc or rogue. You want a challenge, play the warrior. Diablo 2 same thing, along with basically every other ARPG. Melee is supposed to be tougher, people do it cus they want the challenge and enjoy the fantasy. it is inherently more difficult NO MATTER WHAT given that you have to be close to mobs instead of far away. This is like saying, "man rifles are so overpowered, we should just all go back to waging war with melee weapons." There is a gauranteed risk factor in melee that range will never have, no amount of crying on the forums will change this, and IMO it isnt something that even needs a fix, thats just simply the way it is. It works the exact same way in real life, and it works the exact same way in the game. its practically physics. |
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Both of the melee builds I have personally experienced (cookie cutter 2h warrior and wolf druid) both easily handled the campaign. Gets worse endgame tho.
Ancient and unwise, SSF only since 2012 Dernière édition par Caiada#0297, le 20 déc. 2025 à 23:10:55
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yup, game is 100% junk
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" I disagree. The game is full of fantastic designs. Most of the complaints I see are training needs, because the solutions for the reported problems already exist. People just don't know about them. ^ talking about skill design. Performance is a separate topic. Evasion-only melee character that can kill Ubers with cheap gear (SSF Rise of the Abyssal), no armor, no energy shield, 62k eHP:
https://poe.ninja/poe2/pob/119e9 |
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