The Monkey Slam
please GGG can you do something about this. I quit this season as of now. Getting lock slammed on endgame maps by him and one shotted without anything to do is so aggravating.
From wha I’ve seen from the hc death videos, race videos and streamers deaths this is killing your motives to play the game. And now you even added more of these guys into the game. Lvl 75~ running 4k effective health is nothing when he just auto locks to your roll and bonk. You are back to the peach, except this time it’s in 2 months maybe. Dernière édition par odman#0817, le 19 oct. 2025 à 02:51:26 Dernier bump le 20 oct. 2025 à 22:50:36
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Get bonked
![]() Dernière édition par iHiems#0168, le 19 oct. 2025 à 02:59:53
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" Correct. So what are we doing? You quit the season because you're dying with 4k EHP? I'm so confused. |
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I find him risky, as well. I keep a list of areas and their bosses, and if I'm going to run a waystone on an area that has him as a boss, I usually use a lower level waystone.
It might help to show who the boss is for an area, on the atlas map. That way, players feel more prepared and less ambushed by the game. |
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you got a dodge on spacebar.
Have you tried using it? |
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" Maybe your reading aid is confused because I specifically said he bonked me with auto lock to my dodge roll. |
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" Well. That’s a good tip. You have some lists for this? |
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" Yeah, because there is a fking boss auto locking killing you with one shot and I have 1,4k life 2900 Energy shield. Also I wanted to say this thing because for sure this one boss is a big reason why so many people quit playing. Yeah maybe I could have more defences, but I can honestly say I had pretty good defences for lv 74 dude. Dernière édition par odman#0817, le 19 oct. 2025 à 04:40:14
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" That would be *great*. The monkey and the sky seer are the two bosses I handle differently from everyone else. SSF Rise of the Abyssal Ice Strike Invoker, high survivability and fast clear speed. Deprioritize armor and resistances; prioritize crafting a weapon and faster start of ES recharge. Build is shown at level 47, end of Act 3. It tore through Act 3 like butter.
https://poe.ninja/poe2/pob/ba84 |
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" The slam is not tankable unless you unspec the "map boss difficulty" nodes on the atlas tree. |
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