FOCUS ON YOUR VISION - ENGAGING COMBAT!!! SUGGESTIONS!!!
I didnt mean twinks, but those items for leveling for 1 ex.
You would never use exalts in acts yourself, instead you can "order" nearly perfect items for each act on trade. |
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" Those Buffs took me by surprise to be honest. I fell in love with the Galvanic Shards Witchhunter and he isnt as tanky as i thought he is. Kinda not liking the bosses all over the place and in every map, but i will adapt to it and it gives me more reasons to tweak builds so they can do the content properly again. So all good here. But you are right as well. Time to stop typing and start playing again. ;-) |
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" At season start? I never tried to "order items" that early (at all to be honest) but i doubt thats a thing that early. But yeah it is still your choice to do so or not. You cant complain that there isnt a challenge if you completly remove it yourself in the end by buying items and if somebody else does it: who cares? I dont. |
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" I cannot know it for sure. But if we are able to get stats of builds i bet it will be true. Ladders can say something too, market says same story. Viewed youtube guides of that builds says same old story. Same way it works in any other ARPG where some trade / multiplayer are available. Im pretty sure its the truth. And btw PoE2 doesnt have "engaging combat" at all. Sometimes is annoying, sometimes kick u something by one shoot kill mechanics but its still not engaging at all. Its all about gear and build, not skill. Definitive evidence about that is simply "one shoot mechanics" and areas covered by slowdown crap with is something like cheap cheat by devs to "increase difficulty" but combat stays empty of ideas. Never mind... To be honest, PoE2 is great game in genre of ARPG, but its still only ARPG. If someone searching for real engaging combat, look somewhere else, to different genre. |
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As someone who consistently plays off-meta builds I work on myself, my main concern is that the game not be balanced around the one button-wipe the screen builds.
Some people like that and more power to them. I don't think we should be telling people how to play, but ... those playing the broken meta builds cannot then complain the game is too easy. For those like me playing off meta builds, the combat is still a challenge and I hope GGG tunes for the middle, not the extremes. |
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" I play stormweavers only, whole time. From beginning it was meta, not its crap. But in every build and position the game itself isnt hard at all. The performance is the real issue. Design of some encounters are issue too. Combat isnt. " Every developer of every ARPG game with trade/multiplayer tries to do this and every single one fails. If the game is popular enough to make audience at youtube or twith, there will always be meta super builds. |
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