GGG this just isn't it. I can't understand your thinking.
" Why? Says who? Where is this written? You people just come up with this bizarre arbitrary rules out of nowhere and impose them on yourselves for literally no reason and then come here and demand action from GGG when you're not enjoying the game when you could just not have these goofy rules in the first place. I've replaced my entire kit like every 10 levels so far and it sure seems like I'm "flowing" through the campaign more easily and having more fun than people who insist on ignoring or avoiding trade because... reasons? It's just silly. Just trade. It's really not that big of a deal. " But you're making it that way. You're the one doing that. I am moving faster than I did last league and I'm about to enter Act 6 with 0 deaths. Just f'ing trade omg. Dernière édition par Kerchunk#7797, le 13 avr. 2025 à 13:35:59
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" THIS +++ dont too dependent on loot, think . . |
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its not an arbitrary set of rules.
Coping with the fact that crafting sucks by saying "just trade" is not a good solution. Its like a putting gauze on a laceration that needs stitches. It gets you by but you need the stitches. |
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Game is explicitly built with trade as a central pillar. If you don't like trade fine, but that's how it is.
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" There is nothing in the game that tells the player you must trade to make the game not bad. |
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" Actually mimics my gameplay experience. I spent 5 hours grinding garbage mobs in act 2 because I still had a basic spear. Got a spear, got to mid act 3 spent 10 hours grinding garbage in the hopes for an upgrade. Got the currency, nobody would trade as they were all price fixing or flipping. Ended up wasting the currency "crafting" after wasting 2 hours spamming bots to trade. Honestly I was relieved because I said "if this fails I am done". Low and behold the relief I felt not being subjected to this nightmare. The thought of doing that campaign again is enough to pull the eject lever. |
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" QFT. This is an economy and trade based game at its absolute core. Explicity stated as such by GGG for the entire time they've been a company. If you don't want to play an economy trading game, there are other options. This suggestion always sounds like complaining that there's farming in Stardew Valley to me. |
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" It is true that is what GGG say, and yet they design a specifically story driven game with no in game reference to trading between players and no in-game support for such. They also say they want item drops to be meaningful whilst designing them to be abundant and trash. The actions do not match the words, so you can understand how people might become confused and annoyed. |
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" Welcome to the Vision! The goal is to make the game a genuine, ruthless struggle and so far, they've managed to implement it quite nicely. And yeah, it sucks.. made an amazon cos wanted to try the new spear skills in this joke of a contentless "league" and the progress been laughably sluggish with the weapon basic attack being about five times stronger than any skill i can use and i don't know if i want to keep going cos there's no fun to be had here because so far, nothing drops.. no loot, no currency so what are my options for the end of act one, slowly farm zoomy trash mobs till i finally get lucky and get a rare spear or something? Actually started playing Hero Siege again cos at least i can loot myself a build there and kill enemies without dying of boredom or old age.. here though, yeah.. struggling to find a reason to continue. |
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" So basically the game is Pay to Win since you actually need to pay money to use the trade site. And also it's the worst kind of design to make something a "central pillar" that requires you to alt-tab out of the game. |
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