Path of Exile 2 - Upcoming Changes
Nice changes thank you!
i would die for a Icon under the boss name For Sniper's Mark like armourbreak,bleed,Maim have etc. very hard sometimes too see if you got the mark up or not. Dernière édition par irriterad#2428, le 9 avr. 2025 à 10:30:47
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" So Arc is underperforming now, okay, cool. I was overnerfed. Hope this actually helps it in a significant way instead of being a 5/95 situation. Edit: The below post made me realize it seems to need a combo to trigger. Yeah, no, that's not good at all. Mana costs are already exorbitant (orb of storms is 400+ with a 900 pool) and spending time to setup the combo, get a shock, and receive the benefits is still nowhere close to matching the severe degradation of damage from the rebalance. " As Ziz said, "The monsters are still playing Path of Exile 1." The devs are smart, so I don't think more needs to be said. But, this has to be the #1 priority because of the vision of the game and the current implementation of it are not synchronized at all and it affects the feel of everything else. All these band-aid workarounds don't address the root cause and only serve to degrade the stability of the game long term. I don't mean to sound rude, but I can't help the way people interpret my words. Dernière édition par DAOWAce#0876, le 9 avr. 2025 à 08:52:21
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"Arc now does a lightning explosion when it hits a shocked enemy but can no longer shock. It does not consume the shock." Great more useless combo gameplay that nobody wants. As well as 0 info about the range or damage of explosion. Might be still in work but what the heck is this non sense? "Eye of Winter now gains bonus elemental damage when passing through other elemental orbs like Solar Orb, Orb of Storms or Frost Bomb. Who on earth wants to play a 3 meter range Eye of Winter and add a combo to that? Just give us spark, the only skill thats actually playable. "Incinerate's exposure duration has been increased to 8 seconds from 2 seconds." Again, who cares? "Mana Tempest can now be used with all spells, and has been changed to cause empowered spells to split to additional targets instead of chaining or forking." Mana tempest was also only good for spark, this is not good and wont help anyone. The skill can be used for 3 seconds anyway and then ur mana is gone. MoM users hf. "Frostbolt explosion radius has been increased by 50%." Great! Now I have a bigger explosion on my frostbold that goes 3 screens away from me and wont hit anything. Good work! "Ice Nova's freeze buildup has been increased significantly." This might be the only somewhat good change but hey, CoF with comet or so sucks so yeah, nice. Even if i can make this work, which probably, i still have 0 defense bc all my passives have to be damage in order do anything. Good job! "Frost Bomb exposure duration has been increased to 8 seconds from 5 seconds." nobody wants to play a delay skill and make mobs walk in a circle until they die. GG GGG "Mana remnants has been changed to work with other elemental ailments than just shock." who cares for this? The overcap on it is worthless. "We are lowering the delay for Ignites spreading from sources such as the Wildfire support to 1 second from 2 seconds, but the radius has been decreased slightly." Nice, nobody plays fire ever since it sucks. GG GGG Nice useless patch as last time. Just make spark good, make sorceress playable and screw this "slow gameplay" the 5% of your community who want this will not carry your game. Doom it to fail, go on. |
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Promissing but Ctr+f HEXBLAST = 0 ... bye
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wow
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They kept talking about putting things on "today's list" and it felt like they were just trying to move on to the next topic/question...was definitely not expecting this.
Thank you devs for taking into consideration many of the issues brought up and coming up with ways to address them. |
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Buff everything except minions, but people are still doing 10million + DPS.
You failed, your balancing does not make sense. You are, as always.. Ruining the game. Monkeys. |
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The 1 thing I wanna see fixed since release still has not been fixed.
Which is sad cause I don't think I'ma log-in until it is fixed. You made a game and told us to use weapon slot passives but then certain ASCENDANCY and build can't Even use because you cant set ascendancy skills to work with a specific weapon slot. Fix your game from release, instead of making it worse. |
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And now Vaal Guard doing 5x arsonist dmg.. You guys are so smart.. Yikes
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" There are so many criticisms I have for your rant, but this is the most egregious statement from your post. Literally fireball became the sorceress meta build leading up to the 0.2.0 patch. This is a massive improvement and makes that build even more powerful. |
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