GGG can you justify why off meta skills were nerfed?
" This is exactly correct, i dont need to see the damage numbers on the Bell because there isnt enough supports they could add to make up for a pentanerf. GGG has a reputation of absolutely murdering skills, will other stuff come out thats broken? sure but there are certainly skills that are now unusable no matter what supports they add |
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Telling players to wait and see is basically like telling players to waste 40+ hours on a game hoping that when they reach endgame it isn't hot garbage. Except endgame problems were not addressed, simply nerfed, and my time is more valuable. So instead we should *not* play and just wait for the data to be mined and posted so we can spend 15 minutes reading about the new skill properties.
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" is there a support that unbricks hexblast? If so why? |
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well we can look at PoE1 and see how they have really fun leagues that everyone loves, then they nerf everything we had fun with into the ground and the next league sucks.
Before I just quit playing PoE1 entirely, I used to play a good league, then play a bad league for like a week and quit. Having said that... To give them the benefit of a doubt, we don't know anything about the all the new skills and uniques they're adding that might synergize with things they're nerfing. It's a bit early to be crying. Beyond that, it seems clear from the interviews what the devs want the game to be like. Phrases like "we thought breaches would be players getting overwhelmed with monsters and surviving as long as they can"... They want us dying. They want us noticing all the work they put into the special abilities of every white mob in the game that the majority don't care about. They don't want us just deleting packs of monsters without even seeing what their attacks look like. In general they made a lot of comments that can be summed up to the word Immersion. They said a lot of things that makes it seem they want to be more like an RPG in real time than an ARPG and removing the ability to just delete packs off screen is how they think they can achieve that. Tangent: Like this is why they care so much about not letting us change campaign decisions. ARPGs don't care if you want to repec. RPGs are simulating a person who wouldn't have the ability to go back in time and change something. Personally I think it's a terrible QoL to have to level 2 characters so you can have one of each ascendancy or have to level a new character if you want to try a Doryani build and need to remove your light res you got in the campaign, or in the 1st league if you wanted to play demonform you had to level a new character and not get the extra life in the campaign. All of that is kind of ridiculous and a waste of time just to try new builds. |
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" Yet they also insist on 10% exp penalty on death |
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okay wow, even firestorm got a big nerf.
crit chance from 14% -> 7% I started out with a full ignite build and firestorm was useless compared to comet. And comet's only change is a visual one. "Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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" It makes no sense for me. Just have the feeling devs just hate fire skills !!! Fireball got nerfed cause wildshards (it was previsible), firestorm too even if comet is what firestorm should be imo, fireblast got destroyed and nobody knows why, detonate dead got nerf about fire dmg,... And on top of that, what made some fire skills playable, got (logically) nerfed with archmage nerf. Dernière édition par Legoury#0138, le 3 avr. 2025 à 13:51:15
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" Legit tried to run incinerate ignite as my first build and it fell off in campaign. like..what |
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" Ive seen some streamers and good players were trying to play ember or incinerate, they all stopped acte 2 normal difficulty xD Just Jungroan made a build with ember but it was bad and pretty hard to play with an exploit between ember and wildshards... |
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