Remove the experience penalty for dying

I am a casual player and I want to get my character to 99. It's stupid that I lose 3 days of play for dying once. For those who like to be screwed, there is the difficult mode.
Dernier bump le 9 févr. 2025 05:48:18
+1

This is something that many players are saying, but is crazy how GGG is ignoring all of these post about xp loss
"
dantemaximov#5390 a écrit :
+1

This is something that many players are saying, but is crazy how GGG is ignoring all of these post about xp loss


Glad they do
"
dantemaximov#5390 a écrit :
+1

This is something that many players are saying, but is crazy how GGG is ignoring all of these post about xp loss


Cuz it's staying, same as it ever was
I wouldn't mind the EXP loss that much, if it wasn't for 1 shot NPC abilities.

Stuff like Detonate Dead and Chaos AOE Explosions are a safe death sentence regardless of how much you pump in armour, evasion, resistances or elemental shield it just bypasses/melts everything.

Never understood why ranged AoE attacks are more damaging than single projectiles or close range melee attacks.
"
JudaBenHur#0583 a écrit :
I am a casual player and I want to get my character to 99. It's stupid that I lose 3 days of play for dying once. For those who like to be screwed, there is the difficult mode.


They should at least add in "Revive Coins" like how the Chinese Client of the Game offers by Tencent.

Revive coins: you may buy and spend these coins to revive in SC leagues to avoid XP loss up to level 95. The costs go up gradually, up to 4 coins per deaths at level 90+.
These coins are not very expensive and are often given as free gifts.


Revive Coin: https://pathofexile.fandom.com/wiki/Revive_Coin

Comparison of Quality-of-Life Features: Chinese PoE vs. International PoE:

https://dd.reddit.com/r/pathofexile/comments/ggv0d3/summarize_the_known_tencent_differences/





Dernière édition par Sirius_Man#0785, le 8 févr. 2025 13:52:12
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Armitxez#7941 a écrit :
I wouldn't mind the EXP loss that much, if it wasn't for 1 shot NPC abilities.

Stuff like Detonate Dead and Chaos AOE Explosions are a safe death sentence regardless of how much you pump in armour, evasion, resistances or elemental shield it just bypasses/melts everything.

Never understood why ranged AoE attacks are more damaging than single projectiles or close range melee attacks.


Defenses are pretty bad now, can't argue that, but you have to keep moving, dodge roll and shoot first. If you have a slow build you're dead.
"
Sirius_Man#0785 a écrit :
"
JudaBenHur#0583 a écrit :
I am a casual player and I want to get my character to 99. It's stupid that I lose 3 days of play for dying once. For those who like to be screwed, there is the difficult mode.


They should at least add in "Revive Coins" like how the Chinese Client of the Game offers by Tencent.

Revive coins: you may buy and spend these coins to revive in SC leagues to avoid XP loss up to level 95. The costs go up gradually, up to 4 coins per deaths at level 90+.
These coins are not very expensive and are often given as free gifts.


Revive Coin: https://pathofexile.fandom.com/wiki/Revive_Coin

Comparison of Quality-of-Life Features: Chinese PoE vs. International PoE:

https://dd.reddit.com/r/pathofexile/comments/ggv0d3/summarize_the_known_tencent_differences/

Ho ho ho, no fucking way.







Dernière édition par Glorfndel01#6465, le 8 févr. 2025 13:54:40
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Glorfndel01#6465 a écrit :
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Sirius_Man#0785 a écrit :
"
JudaBenHur#0583 a écrit :
I am a casual player and I want to get my character to 99. It's stupid that I lose 3 days of play for dying once. For those who like to be screwed, there is the difficult mode.


They should at least add in "Revive Coins" like how the Chinese Client of the Game offers by Tencent.

Revive coins: you may buy and spend these coins to revive in SC leagues to avoid XP loss up to level 95. The costs go up gradually, up to 4 coins per deaths at level 90+.
These coins are not very expensive and are often given as free gifts.


Revive Coin: https://pathofexile.fandom.com/wiki/Revive_Coin

Comparison of Quality-of-Life Features: Chinese PoE vs. International PoE:

https://dd.reddit.com/r/pathofexile/comments/ggv0d3/summarize_the_known_tencent_differences/

Ho ho ho, no fucking way.


Explain your grievance with this?

Why do you want to gatekeep an outdated mechanic that casuals hate?



"
JudaBenHur#0583 a écrit :


Why do you want to gatekeep an outdated mechanic that casuals hate?
[/quote]

Well, one it's not outdated. You only think that because most games no longer have it due to not wanting to melt snowflake money, but it's serves a damn fine purpose.

What makes you think this game is for casuals?

Oh, and we don't want no P2W, or pay-to-not-lose BS in the game bruh

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