[3.5] Suck's First Level 100 Winter Orb Elementalist Guide! (BSC) Uber Elder/Atziri

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Lyxara a écrit :
You are right, that means a total of 49% more spell damage


Yep, compared to controlled destruction its 6% less damage, but 8% less physical and cold damage taken. I think its worth giving a try.
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TheBigMic a écrit :
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Lyxara a écrit :
You are right, that means a total of 49% more spell damage


Yep, compared to controlled destruction its 6% less damage, but 8% less physical and cold damage taken. I think its worth giving a try.


But only during channeling, but in regards that we do not lose crit in the process, it will be easier to keep up EO, and the 6% is not that much in terms of possibly not having EO and a 40% dmg loss :)
IGN: FluffyMetamorph
i have made a mod too to the original build

and of course i want to replace controled destruction with the new channeling support

thinking to put bane with enfeblee + temporal chain + ice bit.


here de POB
https://pastebin.com/PqGbnvjh

Say me if i'm wrong

ty
Dernière édition par arikewaza, le 7 mars 2019 03:35:09
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arikewaza a écrit :
i have made a mod too to the original build

and of course i want to replace controled destruction with the new channeling support

thinking to put bane with enfeblee + temporal chain + ice bit.


here de POB
https://pastebin.com/PqGbnvjh

Say me if i'm wrong

ty


You have by default 1 Curse, so you would only have 1 Curse to link with Bane, if you want 3 curses you need +2 curses - you can get +1 from tree and another one from an item. Also the PoB is for level 100, which is hard to achieve - i personally only have a level 100 because empowered breachstones were busted last league, but doing a lvl 100 Skilltree and reliably need all the points to make a build isn't useful.

Better do one for 93 or 94, that's a level you can hit in a week or two as a casual player, or faster if you put in more time :)

Also bane is chaos damage, which we don't scale at all, for me it doesn't make sense to include Chaos damage into an elemental damage, because chaos only benefits from SPELLdamage and not from ELEMENTALdamage.
IGN: FluffyMetamorph
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Lyxara a écrit :
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TheBigMic a écrit :
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Lyxara a écrit :
I tried my own take on the build, absolutely wanted those channeling nodes on the left side, I know I'm missing some life nodes here and there but I don't wanna make a tree for lvl 93+ for a league starter, if I feel I wanna go further with this character I'll push higher level

https://pastebin.com/MSWMZG3N

appreciating feedback :)


Why didn't you take the 3 channeling nodes next to Pain Attunment?
44% increased damage instead of 43%
5% cast speed instead of 6

But you safe some skill points and get another jewel socket


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seciak a écrit :
What TheBigMic said, you should take Lucidity and a 2 point jewel slot on the right side of the tree instead of Singular Focus.

You also shouldn't take Melding, it's 15% life for 4 points. You can get 20% life with 4 points on the scion life wheel or just 15% life and free a point.


Tbh, I didn't see that there is another channeling cluster, thanks!

after adjustments: https://pastebin.com/qcKFJe8Z




Would probably use your tree , or this PoB link isn't a final version? :)


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Dernière édition par Hey0cean, le 7 mars 2019 04:43:07
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Hey0cean a écrit :




Would probably use your tree , or this PoB link isn't a final version? :)




That's the final version: https://pastebin.com/v79GzTRj

reminder: Instead of Controlled Destruction we will be using Infused Channeling Support


*Edit: switched out the jewels, they were place holders anyway. I'll try to update with other gear when the league started, will be interesting how the new items will affect us. I won't make my own thread for 3.6 because most of the credit goes to the OP + other people in here, I'm just the guy soaking in the information and put up the PoB link. ;)

**Edit: Changed 10 Int with Fangs of the Viper, Dex + movespeed is more value than 10 int, since we're running with Phase Run.
IGN: FluffyMetamorph
Dernière édition par Lyxara, le 7 mars 2019 05:46:36
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Lyxara a écrit :
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arikewaza a écrit :
i have made a mod too to the original build

and of course i want to replace controled destruction with the new channeling support

thinking to put bane with enfeblee + temporal chain + ice bit.


here de POB
https://pastebin.com/PqGbnvjh

Say me if i'm wrong

ty


You have by default 1 Curse, so you would only have 1 Curse to link with Bane, if you want 3 curses you need +2 curses - you can get +1 from tree and another one from an item. Also the PoB is for level 100, which is hard to achieve - i personally only have a level 100 because empowered breachstones were busted last league, but doing a lvl 100 Skilltree and reliably need all the points to make a build isn't useful.

Better do one for 93 or 94, that's a level you can hit in a week or two as a casual player, or faster if you put in more time :)

Also bane is chaos damage, which we don't scale at all, for me it doesn't make sense to include Chaos damage into an elemental damage, because chaos only benefits from SPELLdamage and not from ELEMENTALdamage.


well yes i have miss readed bane ty, for other i planing at least 96 early
then grind to 100 if can't or problem i'll remove point from green nightmare socket and the 2 resist so ill can grind to 97 and its ok.

other build take more jewel socket and focus on the divine judgement node, ill pref live + chaos resist and chanel node.
Dernière édition par arikewaza, le 7 mars 2019 04:51:32
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Lyxara a écrit :
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Hey0cean a écrit :




Would probably use your tree , or this PoB link isn't a final version? :)




That's the final version: https://pastebin.com/ZnaKMN0x

reminder: Instead of Controlled Destruction we will be using Infused Channeling Support




Thanks a lot mate :)

PoE community is awesome !
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Lyxara a écrit :
That's the final version: https://pastebin.com/4kW4CAhh


Have you thought about taking the Alchemist node? 10% increased damage during flask effect.
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TheBigMic a écrit :
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Lyxara a écrit :
That's the final version: https://pastebin.com/4kW4CAhh


Have you thought about taking the Alchemist node? 10% increased damage during flask effect.
I agree with Alchemist and I also would pick Fangs of the Viper instead of 10 int.
Stay out of the shadows, playboy.

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