GGG: Autoloot feature coming soon?

"
Shagsbeard a écrit :


That being said... I don't think this will happen. They're cracking down on bots, and this would only make botting easier.


Actually bots are using pickit

The only ones getting fucked are legit players

oh an irony
Hey GGG forum police! This is another useless thread that needs to be locked. We all know that anything to automate playing of PoE is forbidden so this is just wasting your forum server hard disk storage space.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
"
vio a écrit :

botting? sure it is, but why do you want to trivialise it?

If you want to hurt bots, then ban farming currency, or trading currency. BOOM! Problem solved!
But in my opinion, making game "against bots" isnt the right way of game development. Game should be made "for players", not "against bots".
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
I think they could implement quasi-autoloot, like in D3 without any problems.
You click on a currency, and it picks up the same currency (like Breach splinters, Div cards) in radius

* You can't have currency hidden by a loot filter
* You have to click manually on a first currency to pickup a currecny stack.

A good compromise, and decent QoL especially in SSF.
"War's over, soldier. You just don't know it yet. Everybody lost."
Where are the good old times where you have to search the ground for a ring after hearing its signature drop sound... :)
Let's explore new playstyles - Play it your own way, not just like the others.
Quality management is one of the most underrated success factors in every business...
"
MortalKombat3 a écrit :
"
vio a écrit :

botting? sure it is, but why do you want to trivialise it?

If you want to hurt bots, then ban farming currency, or trading currency. BOOM! Problem solved!
But in my opinion, making game "against bots" isnt the right way of game development. Game should be made "for players", not "against bots".


true. but what if your player's abilities are lower than bots?

imho the best bot protection would be a lab run after some introduction. currency would drop afterwards. would prevent most bots but also kill your game.

if you really want to fix botting you have to kill all item exchange. this leaves only power levelling to people wanting to earn money with your game.
age and treachery will triumph over youth and skill!
Ah, yes. Good old times. :D
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
MortalKombat3 a écrit :
"
vio a écrit :

botting? sure it is, but why do you want to trivialise it?

If you want to hurt bots, then ban farming currency, or trading currency. BOOM! Problem solved!
But in my opinion, making game "against bots" isnt the right way of game development. Game should be made "for players", not "against bots".

ban trading currency lol

WTB headhunter for 999999 goldrims yolo
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
"
satanttin a écrit :

ban trading currency lol

WTB headhunter for 999999 goldrims yolo


would people stop playing if they couldn't trade their way towards their dream items like headhunter?

what if currency were account bound? honest question.


fail! why?
is there simply not enough demand for items in poe? asking for my friend, cptn obvious.
age and treachery will triumph over youth and skill!

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