CoC nerf - my two cents

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pr13st a écrit :
The game is chockfull of skills that got sensible nerfs, you can check the patch history for CoC, VMS SRS for some of that


SRS gave absolutely zero fucks about the nerfs
What killed it was the famous improvements to minion's AI 0_0

CoC will be hit with a nerfbat, people will complain so GGG will not only revert the nerf but also improve it in a way... and that will be the final end of CoC.

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I_NO a écrit :
CoC is dogshit compared to what I play thankfully nobody bats a fucking eye.


Don't worry, I'm sure people just don't care what you're playing, justice will be done either way :)

[Removed by Support]

You should really learn the difference between high and low profile targets, dude.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Dernière édition par raics#7540, le 28 août 2016 à 08:54:08
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Teplokot a écrit :
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pr13st a écrit :
The game is chockfull of skills that got sensible nerfs, you can check the patch history for CoC, VMS SRS for some of that


SRS gave absolutely zero fucks about the nerfs
What killed it was the famous improvements to minion's AI 0_0

CoC will be hit with a nerfbat, people will complain so GGG will not only revert the nerf but also improve it in a way... and that will be the final end of CoC.



"sensible"
Second-class poe gamer
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raics a écrit :
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I_NO a écrit :
CoC is dogshit compared to what I play thankfully nobody bats a fucking eye.


Don't worry, I'm sure people just don't care what you're playing, justice will be done either way :)

[Removed by Support]

You should really learn the difference between high and low profile targets, dude.


You dare attack me? Hahaha what is this of course people give a shit what people play why do you think people cry about builds wanting it nerfed?

Please.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
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I_NO a écrit :
You dare attack me?


Only if you consider yourself a pro-nerfist. This was under the edit, it had something else instead of apothecary but that was a bit on the strong side, I keep forgetting we also have women and children here.

You don't raise torches and pitchforks on a humble apothecary that does a bit of dealing on the side. A mob is roused to deal with a mildly socially awkward fellow building his devilish contraptions until deep into the night in his workshop just outside the village instead of chatting with his neighbors over cheap vodka.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"CoC gem now has 0.5 seconds internal cooldown on spell trigger" and RIP goes COC :)
-Forever Casual-
IGN: Zzerk
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pr13st a écrit :
My problem is not that a build is able to do t15/ ubers, but that it can do so with less then ~10-15 ex investment and at level 75-80. That being said, here's hoping they don't kill the current uber meta build :)


so you think the only builds that should be able to do t15/uber are ones that cost 10-15 ex at least?
how long did it take you to get 10-15 ex? what do you think the average amount of exalts per player is? most people won't get 10-15 ex in the time of a league
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xMustard a écrit :
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pr13st a écrit :
My problem is not that a build is able to do t15/ ubers, but that it can do so with less then ~10-15 ex investment and at level 75-80. That being said, here's hoping they don't kill the current uber meta build :)


so you think the only builds that should be able to do t15/uber are ones that cost 10-15 ex at least?
how long did it take you to get 10-15 ex? what do you think the average amount of exalts per player is? most people won't get 10-15 ex in the time of a league


Most players are not suppose to complete t15 hard rolled maps.

The difference here is, that in the current game state investing 20 exalts in a build doesn't automatically make it t15 hard maps viable.

I don't understand why people that play this game casually expect the same results as people that invest roughly 20x the time in it.

"oh look, that streamer that plays 14 hours a day get's to do core maps, why don't we get to do core maps?"
answer
risk vs reward
Spoiler
start risking your good health and position in society if you wanna do a core.


Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
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xMustard a écrit :
what do you think the average amount of exalts per player is?

If we count only those that reached merci dried lake, I'd be surprised if their average total weight of all league chars and currency (both available and spent) went over 5ex, with their bank account around 1ex most likely.

However, a player like that won't do T15 maps, he'll stick to high whites or low yellows, that's what an average player does in endgame. I'm fine with T15 maps being there for players that have 15ex to burn after a week of playing.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Dernière édition par raics#7540, le 28 août 2016 à 09:52:33
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Komle a écrit :


First of all, let's be honest, GGG never does anything in moderation - either something is ridiculously op, or it is so utterly destroyed to the point of unplayability. If coc gets nerfed, it's not just going to be balanced, it's going to be unplayable.



That sounds more like Blizzard than GGG to be honest.
IGN : @Morgoth

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