We still need more active skill slots - 7 skills for 24 sockets doesnt cut it

Agreed in general with OP. The one thing I really would like to see and don't understand why it's not ingame already: PANTS!

Seriously, what kind of exiles walk around without PANTS? I know people like to point prime example of Mr. Templar. Just wtf is going on there lol :/
For POE Devs: https://www.youtube.com/watch?v=ea6UuRTjkKs
Died like this in HC before: https://www.youtube.com/watch?v=nVsgFUiD-Y8

u_u
I'd rather they made better use of weapon swapping as a means to set two separate action bars.

Also, pants wouldn't have sockets, they'd have pockets. Could you imagine? Just stuff some gems down there, and bam--pun about getting your rocks off. That's only the beginning; the possibilities are endless!
Devolving Wilds
Land
“T, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
"
CanHasPants a écrit :
I'd rather they made better use of weapon swapping as a means to set two separate action bars.

Also, pants wouldn't have sockets, they'd have pockets. Could you imagine? Just stuff some gems down there, and bam--pun about getting your rocks off. That's only the beginning; the possibilities are endless!


Unfortunately not. The shadow is one of the only characters that actually has pants, and he still doesn't have enough pockets.

Pants Underpowered, so GGG didn't bother implementing them.
"If you’re incompetent, you can’t know you’re incompetent. […] the skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is." ~David Dunning
Dernière édition par TikoXi#0194, le 24 avr. 2015 à 23:35:47
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raics a écrit :
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SVD a écrit :
more cumbersome than cycling through aura spells over and over?


I don't have to cycle auras on every encounter.


Yup. Those 2 statements are exactly the same. Definitely not stuffing words in his mouth to try and prove your point.
"
ShacoFinder a écrit :
"
raics a écrit :
"
SVD a écrit :
more cumbersome than cycling through aura spells over and over?


I don't have to cycle auras on every encounter.


Yup. Those 2 statements are exactly the same. Definitely not stuffing words in his mouth to try and prove your point.


Just applying his statement to a real world situation, at some point it became too ephemeral for my taste. I mean, who would in his right mind socket 25 active skills, it's the same as putting 3 points in every skill in D2.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
The thing is, if you don't use Cwdt ec ic (which you won't do when this patch comes in) you either manually cast it (2 active slots) or drop it. If you use it manually you will probably want to use 1 mobolity skill (3 slots) for some people 1 curse/buff type (4 slot) 1 vaal skill (5 slot), 1 active skill (6 slot) and these are the main building blocks for a character imho.

Don't forget the situational skills (DD, Freeze mine or whatever you use, Smoke mine and other stuff like that)

You don't need to prove the above wrong, it is wrong in almost all cases, I just wanted to point out that 7 is not as much as it seems like.
after chris' talk with ziggy i am now happy.

pls GGG do the second skill bar. that would be amazing.

!!!

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