Why do people who hate RNG play POE?

Think of RNG like it's the weatherman.

People only notice when the weatherman is wrong. He could be right (as in giving you good RNG) for 3 months straight and you have nothing to say.

The one day he's wrong (no 5 or 6 links for you), everyone gets on his case.
"
Kuriosium a écrit :
I don't mean to provoke anyone, I just feel like RNG is a core part of the game (and similar games in the genre) and I have trouble understanding how someone who hates to depend on luck would keep playing this game. I love RNG, and therefore I keep playing. If I hated RNG I would play something completely different.

 It's very simple. Coming off of my bad playing experience of D3 (weak repeat play, worst loot system ever) and my good but short lived TL2 playing (great boss battles, set item loot overload, and end reached too quickly), PoE fills in nicely between the terrible D3 and the too short TL2 and I haven't tried Grim Dawn yet. The passive tree and socket/gem system means massive repeat play (although most builds can't survive). The ability to control your build is very important and the total random non-control of the RNG system in PoE is why we hate it.
"You've got to grind, grind, grind at that grindstone..."
Necessity may be the mother of invention, but poor QoP in PoE is the father of frustration.

The perfect solution to fix Trade Chat:
www.pathofexile.com/forum/view-thread/2247070
The thing is that in normal games with RNG, you will still achieve something eventually. People play this game expecting that moment to come.

The punchline is that in PoE, after thousands of hours you'll realize you didn't achieve squat.

It's too much, it's too unforgiving, and if at any point it's making the people playing bitter--which it does to pretty much everyone--then it's doing it wrong.
Dernière édition par Lord_Kamster#4909, le 25 mars 2014 à 19:23:58
"
Lord_Kamster a écrit :
The thing is that in normal games with RNG, you will still achieve something eventually. People play this game expecting that moment to come.

The punchline is that in PoE, after thousands of hours you'll realize you didn't achieve squat.

It's too much, it's too unforgiving, and if at any point it's making the people playing bitter--which it does to pretty much everyone--then it's doing it wrong.



Exactly this. Now add in a few unnecessary changes to core mechanics, nerfed skills, and nerfed life nodes every few months, you end up with the possibility of your character being weaker than it was months ago, or in some cases, completely unsalvagable.

All these factors, along with the decreased number of viable builds, leave me with no desire to play anymore.
Dernière édition par Mephasm#3703, le 25 mars 2014 à 21:51:38
I also ask that question.

from all the responses I really wish there was an arpg that would cater to most of the people in this thread needs' and they would all leave.( because when your answer is 'its shit but its the ONLY shit in town' you either have too much time or are lazy to find alternatives)

so us who like RNG would have more space to pray to RNG GAWDS
Dernière édition par grepman#2451, le 25 mars 2014 à 22:06:17

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires