I wish i could turn of knockback on my skills...

So, like I suggested in another thread, what if knockback (at least, knockback inherent to melee skills) was altered to account for the skill's range and to then not knock things out of that range?
"
adghar a écrit :
A passive node that converts Knockback into stun threshold reduction would make more sense to me, personally.


This, so much this. We should add this in the suggestion forum.
IGN Hardcore: Muppman
IGN Beyond: TheTrueAuraBitch or BlixtarOchDunder

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires