Recent LAG / Packet Loss from Networklayer.com
well then i don't know cause i'm not possessing any routers at my place
only network-killing things i have is uTorrent and Akamai that is said to be some kind of odd torrent client it is also said that akamai like to use internet so i think i could try killing it edit: i'm starting to think that it's not even network related cause PoE just give out "unexpected disconnection occurred" and there was no increase in package loss this is a cut from the client.log
Spoiler
2013/12/25 00:58:10 ***** LOG FILE OPENING ***** 2013/12/25 00:58:11 121383878 149 [INFO Client 8156] Send protocol version 2013/12/25 00:58:11 121384097 1b8 [INFO Client 8156] Web root: http://patchcdn.pathofexile.com/1.0.4.1/ 2013/12/25 00:58:11 121384097 1b9 [INFO Client 8156] Backup Web root: http://patch111.pathofexile.com:8095/patch/1.0.4.1/ 2013/12/25 00:58:11 121384097 1c4 [INFO Client 8156] Requesting root contents 1 2013/12/25 00:58:12 121384284 1ec [INFO Client 8156] Got file list for "" 0 2013/12/25 00:58:12 121384377 24a [INFO Client 8156] Finished checking files 2013/12/25 00:58:13 121385953 4a [INFO Client 8156] OpenAL device is "Generic Software on пїЅпїЅпїЅпїЅпїЅпїЅпїЅпїЅ (Realtek High Definition Audio)" 2013/12/25 01:04:18 121750293 4af [DEBUG Client 8156] Got Instance Details from login server 2013/12/25 01:04:18 121750371 4be [INFO Client 8156] Just before calling client instance session 2013/12/25 01:04:18 121750668 7f [INFO Client 8156] Connecting to instance server at 37.58.67.220:6112 2013/12/25 01:04:27 121759482 5b [INFO Client 8156] Tile hash: 3724299214 2013/12/25 01:04:27 121759482 5c [INFO Client 8156] Doodad hash: 0 2013/12/25 01:04:38 121770761 28d [INFO Client 8156] Abnormal disconnect: An unexpected disconnection occurred. Dernière édition par STEPUXA#0753, le 24 déc. 2013 à 16:10:31
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Just to add more data in hopes of helping to solve the problem, my WinMTR results:
|------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | **** - 0 | 892 | 892 | 48 | 96 | 548 | 151 | | **** - 0 | 892 | 892 | 55 | 151 | 590 | 113 | | softlayer.equinix-am1.nl-ix.net - 0 | 892 | 892 | 51 | 183 | 590 | 230 | | ae6.dar01.sr01.ams01.networklayer.com - 0 | 892 | 892 | 58 | 198 | 582 | 211 | | po1.fcr01.sr01.ams01.networklayer.com - 16 | 557 | 473 | 0 | 116 | 456 | 51 | |37.58.67.210-static.reverse.softlayer.com - 0 | 892 | 892 | 53 | 199 | 579 | 203 | |________________________________________________|______|______|______|______|______|______| WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider I live in Germany and I am using OpenVPN set to a server in the Netherlands to connect to eu.login.pathofexile.com I do know how the Internet works, and how the fault can lay anywhere, but really, 16% packetloss from one networklayer server to another networklayer server is quite obvious. €dit: After posting, I had WinMTR run for a bit more, and it actually got worse: |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | **** - 0 | 1127 | 1127 | 49 | 146 | 1045 | 89 | | **** - 0 | 1127 | 1127 | 48 | 86 | 1087 | 49 | | softlayer.equinix-am1.nl-ix.net - 1 | 1115 | 1112 | 50 | 163 | 1124 | 52 | | ae6.dar01.sr01.ams01.networklayer.com - 1 | 1123 | 1122 | 50 | 185 | 1121 | 115 | | po1.fcr01.sr01.ams01.networklayer.com - 26 | 554 | 410 | 50 | 100 | 436 | 67 | |37.58.67.210-static.reverse.softlayer.com - 0 | 1127 | 1127 | 51 | 203 | 983 | 341 | |________________________________________________|______|______|______|______|______|______| WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider I also checked a bit on networklayer (and especially the po1.fcr01.sr01.ams01 server), and found that quite a number of other games and applications have packet-loss problems using these servers. This being the fault of everyone's ISPs is getting less and less likely. Dernière édition par DagonxXx#3150, le 5 févr. 2014 à 16:44:09
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Spoiler
" You might want to create your own thread aswell, or instead. These network layer's with packetloss all have whois registration to markmonitor, DNStinations, "MarkMonitor is the Global Leader in Online Brand Protection. "MarkMonitor Domain Management(TM) MarkMonitor Brand Protection(TM) MarkMonitor AntiPiracy(TM) MarkMonitor AntiFraud(TM) Professional and Managed Services" http://who.is/whois/po1.fcr01.sr01.ams01.networklayer.com https://www.markmonitor.com/company/overview.php Just fyi, you'll probably get your specific winMTR more attention with your own thread. edit: I'd agree with drakier about networklayers not necessarily being the problem in particular situations, I have same exact packet loss to a networlayer hop and experience no disconnections after upgrading to new pc from older pc, in my specific situation which seemed latency related to disconnection errors turned out to be not related to any minimal fraud prevention packet loss from hops, as with any of the other games I play I experience no disconnection errors, simply was old hardware causing delay on the time sensitive functions between client and server communication for my personal situation. I doubt everyone runs on older PC experieincing those problems but I knew it was likely my older computer to start with as I have friend on same ISP with same hops on quad core with 16gb and experienced no issues as I was having, lives not far from me; came to conclusion I would upgrade what I had initially, just thought I'd point that out as implying the packet loss results in disconnection error is not 100% true in particular cases where the hardware is causing extra issues with the communication. Dernière édition par snøwXz#6402, le 6 févr. 2014 à 19:45:06
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" So yes that's totally random that users from western europe and eastern europe had the same ping issue with the amsterdam server since the second week of january . Ha, sorry you say it is a conspiracy of european ISPs increasing latency like we were connected to a korean server only for POE (50 ms like usual with other games that also have servers in amsterdam) so maybe you could explain that by the fact they pay a troll dedicated to dl porn when somebody doublick on poe.exe ... yes you 're right, we never learnt to swallow lies and we remembered what history taught us "“If you tell a big enough lie and tell it frequently enough, it will be believed.” it fits well with you. Dernière édition par lustar#0898, le 6 févr. 2014 à 09:54:47
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