Curse Cast Speed is kind of useless, suggest alternative

the key stones are in a very bad spot anyways and then you also have to waste 3 points is kind of anoying , you should maybe remove 1 of the 6% cast speed nodes or add something like increased area would be cool
ign: ALLRAUDER
perma-curse +


Problem solved.
"
Courageous a écrit :
I suppose we should be grateful the three nodes aren't just +10 int.

+10 int would be more helpful than curse cast speed.

Those nodes are just a disguised "this keynode costs 4 passive points" attribute and will be kept that way unless power creeps very hard.
Curse radius buff is such an obvious solution to this problem. It benefits early curse builds because initial(lvl 1) curses have such a tiny radius.
Identifying items on the ground: https://www.pathofexile.com/forum/view-thread/1562689
Talismans as quest rewards: https://www.pathofexile.com/forum/view-thread/1690768
Bump.
Identifying items on the ground: https://www.pathofexile.com/forum/view-thread/1562689
Talismans as quest rewards: https://www.pathofexile.com/forum/view-thread/1690768

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires