Curse nerf is overboard.
|
Will be better if more curses mean some nerf, if single curse - no nerf.
But nvm. It's alrdy done and nothink we can do about it. Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
|
|
Looks like the reddit fan-boys have been saying the games to easy again.
"Blue warrior shot the food"
|
|
" I very much agree that slyme's solution isn't a good one, but the direction of his idea is, I think, a good one. Here's my take on how curse reduction should (maybe) work: Divide curses into two categories. Offensive: Conductivity, Critical Weakness, Elemental Weakness, Flammability, Frostbite, Projectile Weakness, Punishment, and Vulnerability. Defensive: Enfeeble, Temporal Chains, Warlord's Mark. Next, reduce the effectiveness of all curses in each category (including those already in effect) by some percentage that is based on the number of curses of that category which are applied to the boss. Like my first suggestion, this allows single-curse and multiple-curse setups to be less penalized, while still preventing ridiculous stacking of curses with multiplicative effects. This could also be used in PvP to help prevent the curse insanity which I hear is a bit of a problem. It might not be the easiest to code/implement, but I think it has a lot of advantages over something as clumsy as "curses have 50% effect." |
|
" I just ran Piety last night after downloading the patch, using Viper Strike and Inferno Blow with Asenath's Gentle Touch (casts Temporal Chains on each hit). Conclusion: she's still a pushover, needs to learn how to clone herself like Baal... |
|
|
big problem for people skilling in whispers of doom:
the only time, when you would really need dual curses are when? right: on bossmobs. most other mobs die fast enough anyway so that dual cursing often isnt even worth it... really bad idea to nerf this. |
|
|
Suddenly my ele equilibrium spec'd build became the main dps of 2 party plays. Loved the nerf.
Because life is short, you shall make rains of all sort - Amarena, the Iron Man
- My IRON MAN witch build video: http://www.youtube.com/watch?v=JJOUcu0ioL4 - Do you want your witch wearing PANTS? check http://www.pathofexile.com/forum/view-thread/19769 |
|
" Yes although I FIRMLY disagree with the implementation of the curse nerf. If it stays all characters with points in whispers of doom and beyond should get 5 respec points to make a different choice considering the choices are somewhat different now. |
|
" This. I'm keeping it on my sporker because my totems are still unwieldy and not killing packs as fast as they should, but I imagine for a lot of builds, they'd want to spec out of dual curse. It's just that much worse now. Luna's Blackguards - a guild of bronies - is now recruiting! If you're a fan of our favourite chromatic marshmallow equines, hit me up with an add or whisper, and I'll invite you!
IGN: HopeYouAreFireProof |
|
|
the entire videogame industry is entirely in the pocket of the military industrial complex. every single wtf decision made by game developers can be explained using this theory. conpiracy, want proof?
watch the xbox one reveal. MIC up, MIC out. |
|
" nah. just Aliens Alva: I'm sweating like a hog in heat
Shadow: That was fun |
|






















