[3.27] The dirty Scorpion-Tail|Herald of Agony| Chaos-Cyclone-Necro|The Arachnophobia Allstars 260M
|
My apologies, I definitely should have posted my PoB right away!
PoB Link: https://pobb.in/TwIypRPwG80w " Already done! My current permanent bleeding immunity comes from my shield until I manage to snipe some better Abyss jewels. " I’ll give that a try! I mainly just want to reach the Lycia Bloodline, I believe that setup should be more than enough for lower-level Sanctums. " The chaos resistance mainly comes from self-poison via Golden Rule. I’m guessing it’s not a good idea to rely solely on that for chaos res? I could swap one of my Circles of Nostalgia to roll chaos res instead of Agony Crawler damage (both have mana reservation and agony crawler damage mods). I’ve got freeze immunity from Brine King and burning ground immunity from Abberath. I also upgraded my flasks (not sure how I missed that earlier, lol). Currently running an Amethyst Flask to help with chaos resistance, a Bismuth Flask to stay overcapped against Exposure/Elemental Weakness maps, Rumis for block and a Life Flask as panic buttom. I could swap Plaguebringuer for Bone barrier + Ghost reaver maybe too. Thanks again for the reply! |
|
|
Haven't played in 3 years. This looks a lot like the Arakaali fang spider build back then but better. The only build I hit 100 on cause I never died.
How is this doing in this breach 2.0 type of league? Does it clear fast enough to keep em open? |
|
|
How can I best incorporate the Arakaali's fang into this build as I love spiders as im 60iq. What changes should I make? There is also the "The Dark Monarch" Energy shield that doubles the spiders but I dont think it would be worth switching out the main shield.
|
|
" Arakaali is strong for clear speed until you reached the third large cluster of for damage around corners in sanctum. And the spiders are much fun also. Use in the dagger socketed supports: Withering touch - multistrike - unbound ailments (or minion damage) In high density switch in: melee splash You can push out: withering touch and chaos golem of the maelstrom, because the spiders produce full 15 withers. Change out the flask Sin's Rebirth, switch in the Writhing jar. Dark monarch is not optimal, the HoA stings much more damage as the spiders. Dernière édition par Chromino#4813, le 4 nov. 2025 à 13:57:23
|
|
|
Same as another poster, I'm dying from one shots more often that I would like to, I believe mainly from phys dmg because maps with "take extra $ damage as phys" are a bit of a struggle. I know need to handle avoidances better but as I said I don't think that's the problem right now. Also damage seems to be fine for T16 and I know how to scale it better, I'm just broke :D.
Otherwise, I'm not too sure if I'm doing something stupid. Any idea anyone? https://pobb.in/7Q-6iP_xpdE4 Thanks! |
|
" Most easy in your set-up is already taking in more universal flat dr: Get 1-2 more small clusters in, amulet-anoint, etc. see spoiler "checklist stats" --> "manamanager", for more for mana-manamanagement, then activate flesh and stone. As long as you are not in the bloodline "Bitter Heresity" use infused channeling instead tornadoes. This way you add tanky 35% flat dr. But you have also not much recovery. Before watcher`s eye i.e. get easy and cheap a shaper ring life on spellhit. Dernière édition par Chromino#4813, le 6 nov. 2025 à 18:14:54
|
|
" Yes, also your physical ehp is low. Most easy in your set-up is already taking in more universal flat dr. I.e. build in: Get 1-2 small clusters, amulet-anoint charisma, etc., for an inproved mana-manamanagement, then activate flesh and stone (up to 25% dr nearby). As long as you are not in the bloodline "Bitter Heresity" use infused channeling, instead trigger by cwdt the tornadoes (15% dr). That`s cheap and fast additional tanky 40% flat damagereduction in your pob. Then when wanted another Graft saps also for 6% more dr when you didn't already placed sap on the AG's boots. Because it's a debuff to the mobs, and because the Allstars-build itself reaches already full 90-95% flat dr, it's high effective. Further you can implant a Xophgraft Heart of Flame for the third guard skill, it's a 5.7k buffer with 80% flat dr. The complete guidings for all levels and budgets are guided in thematical separated spoilers. The most important stats are: 1) Because the Allstars buff their HoA-damage on 9-12 medium clusters, the architecture of our tree and clusters enable to build in many small cluster-jewels for many skill-efficiency for many tanky auras. The basic auras with global defences (ar, ev, es) are further doubled by Skin of the Lords. Visit in "checklist stats" --> "mana-management". 2) Because the Allstars have ordinary no problems with the medium clusters to reach 100-200M damage, they can use many skills, supports, gear etc. to reach 90-95% flat dr. Visit in "checklist stats" --> "90% - 95% flat damagereductions". 3) Because the Allstars do focus on high flat 95% dr, they also do not reach a high life+es pool. This is equalized of course by the 95% flat dr and beyond stacked into millions of ehp by overstacking all sources of high recovery: keystones, cybil`s paw, aegis aurora, watcher`s eye, shaper-ring, etc. Visit in "checklist stats" --> "recovery 20k++ /sec". 4) The Allstars stack many more layers of defences with the pantheon, melding of flesh, flasks, jewels, etc. Visit for the complete overview the comprehensive "checklist defences". Dernière édition par Chromino#4813, le 7 nov. 2025 à 04:37:33
|
|
|
Hello,
This kind of build is completely new to me, never played minion nor stacked defenses to this sort of extreme(Mostly played duelist ever since crucible, bonezone, slammer, LS etc). I really dont know what to do at all could i get some pointers? https://pobb.in/SnazqMy0hyBv Edit: Just to clarify, im really dying alot and idk why. Dernière édition par Asr3212#5627, le 6 nov. 2025 à 08:29:32
|
|
|
Hey hey,
Im kind of in the same boat as the guy before me, i cant wrap my brain around the stacked defenses here. I have 1.5k life, 3.1k ES (could get a few hundo more with 21 disc, but no cash rn), 40%block/46%spell block, 71% suppress with lucky. Got a lucky drop and got some divs to get clusters with, got RMR small clusters for the auras and thought thatd help me be more tanky but nope, i die to a small breeze. any kind of DOTs fuck me up in the blink of an eye. Also my damage feels not very good. its decent but not really enough for how much i think i should be doing. Any pointers on what do i save up for next? Did i miss something major? I presume empower for more damage at least and maybe a skin of the lords for another +2. But defenses im stumped on. i dont think getting the suppress from 71% to 100% is gonna make THAT much of a difference, plus i have no idea where i could get that anyways. Or more armor/evasion for that matter. What should i save for next? Which things are gonna make me ”tanky”? Maybe a rumis at least? Im lycia btw, the profane ground one. Pls help a brainlet Thanks https://pobb.in/SFZd65CylW9a Dernière édition par 1337jokke#0247, le 6 nov. 2025 à 17:52:30
|
|
" Hey, it`s by you similar to above. Take a look at my posting above. Phys dr is too low, also auras, flasks, skills and recovery are not optimal. Take in "flesh and stone", the Graft for the third Guardianskill Heart of Flame, perhaps craft beyond a small cluster enduring composure for endurance-charges uptime, etc. I adjusted balanced also the levelling trees 50-90 and skills into more clusters and auras. Because almost all gear and clusters are very cheap this league with the new afk-tradings and early much currency is birthed in the tree, as result getting early 7#p voices and small and medium clusters is easy and valuable. See above for easy plugging in more tankyness:
Spoiler
Your physical ehp is low. Most easy in your set-up is already taking in more universal flat dr. I.e. build in: Get 1-2 small clusters, amulet-anoint charisma, etc., for an inproved mana-manamanagement, then activate flesh and stone (up to 25% dr nearby). As long as you are not in the bloodline "Bitter Heresity" use infused channeling, instead trigger by cwdt the tornadoes (15% dr). That`s cheap and fast additional tanky 40% flat damagereduction in your pob. Then when wanted another Graft saps also for 6% more dr when you didn't already placed sap on the AG's boots. Because it's a debuff to the mobs, and because the Allstars-build itself reaches already full 90-95% flat dr, it's high effective. Further you can implant a Xophgraft Heart of Flame for the third guard skill, it's a 5.7k buffer with 80% flat dr. The complete guidings for all levels and budgets are guided in thematical separated spoilers. The most important stats are: 1) Because the Allstars buff their HoA-damage on 9-12 medium clusters, the architecture of our tree and clusters enable to build in many small cluster-jewels for many skill-efficiency for many tanky auras. The basic auras with global defences (ar, ev, es) are further doubled by Skin of the Lords. Visit in "checklist stats" --> "mana-management". 2) Because the Allstars have ordinary no problems with the medium clusters to reach 100-200M damage, they can use many skills, supports, gear etc. to reach 90-95% flat dr. Visit in "checklist stats" --> "90% - 95% flat damagereductions". 3) Because the Allstars do focus on high flat 95% dr, they also do not reach a high life+es pool. This is equalized of course by the 95% flat dr and beyond stacked into millions of ehp by overstacking all sources of high recovery: keystones, cybil`s paw, aegis aurora, watcher`s eye, shaper-ring, etc. Visit in "checklist stats" --> "recovery 20k++ /sec". 4) The Allstars stack many more layers of defences with the pantheon, melding of flesh, flasks, jewels, etc. Visit for the complete overview the comprehensive "checklist defences". Dernière édition par Chromino#4813, le 7 nov. 2025 à 07:51:06
|
|

































