Stop forcing the campaign
" This game was made specifically for people who like that and was a huge success thanks to it and the complete 180 that D3 did on these themes when it came out. Dernière édition par Mezion#4917, le 14 mars 2018 à 08:20:16
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I shall forever mourn the days of glitched Uber xp in Diablo 2. Level 90 in a few hours.
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I've played a few ARPGs where you could bypass the main story and jump into level appropriate end-game instances. Invariably, you end up with a whole bunch of players who are constantly demanding new/different end-game content after they get bored... This "classical" type of ARPG just isn't for everyone.
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" +1 After one character get through campaign, all portals should be opened, like its with Labyrint. If there would be no need to go through labyrinth and only to fight Izaro, I would enjoy it as well. Adventure mod like in D3 would be also nice. |
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I want to be able to skip the story , mapping part AND Shaper.
Don't see why they are forcing campaign, mapping and Shaper on us. Alexis
*smiles* =@[.]@= boggled =~[.]^= naughty wink |
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" You got not only my attention. Do you like it? :) |
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I have an ancestral secret for you, it will make your leveling a real pleasure:
- Unique items ( that's what most of them are meant to be, leveling helper ) - Friends. Hf :)
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I want to skip Bosses and get Exalts just because i want.
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Post # 2,387 asking for rush to end-game.
Supplemented by similar rolling number posts of "I hate map meta" and "make alternative end-game another run through Acts". It is not a map meta, friend, that is The Game (TM), or The End Game (TM) Live it, love it, or leave it! HOWEVER, my two cents is that I actually preferred the 3 x 4 acts to the new 10 acts. Now that I've been through the 10 acts some 7 times or so, I have to say some of the new maps in the acts are more annoying to slog through than the old 3 x 4 acts. Oriath square? Get outta here, so annoying even when you know the fastest routes to the temple and reliquary etc. |
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" +1 I would add new content is fairly easy while 3x4 was tougher and brought more situations where upgrading gear made sense with each difficulty. |
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