Stop forcing the campaign

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Aim_Deep a écrit :
Agree 100%. Don't let these Luddites stuck in 1990s get you down telling you way "arpg" should be - after all - they like the 1990's trade chat system too and 1990's BBS reddit layout. Stuck in the past.


This game was made specifically for people who like that and was a huge success thanks to it and the complete 180 that D3 did on these themes when it came out.
Dernière édition par Mezion#4917, le 14 mars 2018 à 08:20:16
I shall forever mourn the days of glitched Uber xp in Diablo 2. Level 90 in a few hours.
I've played a few ARPGs where you could bypass the main story and jump into level appropriate end-game instances. Invariably, you end up with a whole bunch of players who are constantly demanding new/different end-game content after they get bored... This "classical" type of ARPG just isn't for everyone.
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korn7809 a écrit :
...


+1

After one character get through campaign, all portals should be opened, like its with Labyrint. If there would be no need to go through labyrinth and only to fight Izaro, I would enjoy it as well. Adventure mod like in D3 would be also nice.
I want to be able to skip the story , mapping part AND Shaper.
Don't see why they are forcing campaign, mapping and Shaper on us.
Alexis
*smiles*

=@[.]@= boggled
=~[.]^= naughty wink
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Kwonryu a écrit :
I want to be able to skip the story , mapping part AND Shaper.
Don't see why they are forcing campaign, mapping and Shaper on us.


You got not only my attention. Do you like it?

:)
I have an ancestral secret for you, it will make your leveling a real pleasure:

- Unique items ( that's what most of them are meant to be, leveling helper )
- Friends.
Hf :)
I want to skip Bosses and get Exalts just because i want.
Post # 2,387 asking for rush to end-game.

Supplemented by similar rolling number posts of "I hate map meta" and "make alternative end-game another run through Acts".

It is not a map meta, friend, that is The Game (TM), or The End Game (TM) Live it, love it, or leave it!

HOWEVER, my two cents is that I actually preferred the 3 x 4 acts to the new 10 acts. Now that I've been through the 10 acts some 7 times or so, I have to say some of the new maps in the acts are more annoying to slog through than the old 3 x 4 acts. Oriath square? Get outta here, so annoying even when you know the fastest routes to the temple and reliquary etc.
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Slaanesh69 a écrit :

HOWEVER, my two cents is that I actually preferred the 3 x 4 acts to the new 10 acts. Now that I've been through the 10 acts some 7 times or so, I have to say some of the new maps in the acts are more annoying to slog through than the old 3 x 4 acts. Oriath square? Get outta here, so annoying even when you know the fastest routes to the temple and reliquary etc.


+1

I would add new content is fairly easy while 3x4 was tougher and brought more situations where upgrading gear made sense with each difficulty.

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