Can we talk about Leech IMMUNITY?

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Zealflare a écrit :
Immnuity to Physical/Fire/Cold/Lightning/Chaos damage. (obviously players need to 'git gud' and prepare their builds for immunity)


You say this in jest, but did you ever play diablo 2?
Monster immunities are actually a very interesting way to force players to use multiple skills. Doesn't work with the concept of PoE though and I highly doubt that they will ever intoduce that.

Other than that, I can live with all the shit this game is throwing at us at the moment except for the map drop rate...
Remove Horticrafting station storage limit.
a part of my love for this game died as soon as I read immunities in patch notes, NO JUST FUCKING NO, FUCKING HELL NO!
R.I.P. my beloved P.o.E.
"
ampdecay a écrit :
a part of my love for this game died as soon as I read immunities in patch notes, NO JUST FUCKING NO, FUCKING HELL NO!


How long have stun and curse immunities been around?
Remove Horticrafting station storage limit.
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Char1983 a écrit :
"
ampdecay a écrit :
a part of my love for this game died as soon as I read immunities in patch notes, NO JUST FUCKING NO, FUCKING HELL NO!


How long have stun and curse immunities been around?


a long time and they have always pissed me off :((
R.I.P. my beloved P.o.E.
Next notch up on the difficulty scale - "monsters do not grant flask charges" lol
easily the most troll mod in the game

fucking stupid IMO
The 352nd character to hit Level 100 in Standard
The 82nd character to hit Delve 1000 in Standard
most retarded mod of the game now... 100000 times worst than blood magic mod

thanks to this mod i will never ever play 79 maps, because you have to corrupt them to run them, and if you get that mod no one will be able to run it except discharge
Dernière édition par InAshesTheyShallReap#0055, le 4 août 2015 à 00:39:02
When I discovered PoE in 2013, I really liked the fact that there are no immunities (although, thematically, it doesn't make sense in some cases (Golems in Crematorium not immune to fire, Fire Golems from Tempests not immune to fire, Ghosts not immune to physical and some more).
With the design of PoE as it is at the moment, I don't think immunities should exist at all. Be it stun, curse or leech immunity.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
Yeeaah, another shitty mod arrived.

Two days ago I deciced I had enough of less mana regen and no regen mods so I decided to change my build to rely on mana leech gem insted and got rid of mana/mana regen nodes in passive tree. My happiness lasted for two damn days.

Seriously I don't understand why you do immunities... mods are supposed to increase difficulty, not break builds. You are decreasing build diversity by this. I wanted to rely on mana regen but map rolls with either less mana regen or no mana regen are so common I had to switch, now you screw me over again by adding leech immunity? WTF is this shit seriously.
Dernière édition par Diphal#5777, le 4 août 2015 à 03:35:27

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