Commentary on Micro-transaction Pricing
" +1 If you think I care what you think, you need more of a life than I do.
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" GGG is going to lose players over expensive vanity items? They do not sell pay-to-win items. Someone buying a $90 pet receives a very rare pet, not a gameplay advantage. I agree with GGG's decision to include premium cosmetic items. This will encourage some people to spend more money to get a more unique effect or pet. It doesn't mean you can't have a pet, they have included affordable pets, and I'm sure they will add more. "It's a harsh, difficult world. You have to be prepared for it. We're not babying the players."
- Chris Wilson - Producer, Lead Designer @ Grinding Gear Games |
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" I have the same personal $1/hr formula -- High-Five! ... So far, I score the debate: People with financial work experience - 1 People that have hosted a minecraft server - 0 " ... to let them know the game isn’t going to be very fair from here on out." - Qarl Dernière édition par Panda413#5809, le 8 févr. 2013 à 14:16:20
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The problem as I see it currently is that they have 25 million prepaid points to soak up with high priced items.
Once that surplus is spent and they are relying mostly on new purchases, perhaps they will then get a more realistic outlook on the actual marketplace and adjust their pricing structure. Dernière édition par Angus#7367, le 8 févr. 2013 à 14:17:55
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" This guy nailed it children. If you are spending USD to look cool in a video game. Well then that's on you. But the fact is that money will go to better the game that I enjoy playing. So its cool to have an effect or two for the money you would have spent buying the game anyway, because its worth it. Noone is forcing you to buy anything. Be glad you get no actually advantage from using the cash shop. I remember the last MMO/rpg type game I played nerdishly (Aion when it went f2p) and i spent a couple hundred on in game currency and other things that would give an advantage. Be glad none of that is here. Carebears i swear Invasion - No Sacrifice No Glory
HTTP://WWW.TWITCH.TV/THISISDEUX | |
" This guy nailed it children. If you are spending USD to look cool in a video game. Well then that's on you. But the fact is that money will go to better the game that I enjoy playing. So its cool to have an effect or two for the money you would have spent buying the game anyway, because its worth it. Noone is forcing you to buy anything. Be glad you get no actually advantage from using the cash shop. I remember the last MMO/rpg type game I played nerdishly (Aion when it went f2p) and i spent a couple hundred on in game currency and other things that would give an advantage. Be glad none of that is here. Carebears i swear Invasion - No Sacrifice No Glory
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and there you have it folks. People will ALWAYS complain.
Sure i'd like a fire scorpion, but i cant afford it. So i opt for the regular scorpion...WHERE IS THE PROBLEM??? This is probably one of the most GENEROUS f2p games out (thats not absolute crap) yet there are still people whining? So you mean to tell me you were fine BEFORE they offered anything- but now that they've ADDED some extraneous crap, you are in uproar?? 4 hours? really? So the more they add, the more you get upset? Even though the items have NO EFFECT whatsoever on gameplay? You're upset because you cant afford the best peacock item? are you THAT petty in life? Now, i had some issues with the point packages, but not for my own entitlement issues, but out of concern for GGG selling themselves short. I dont get how you somehow turned the addition of useless items into something that upset you enough to WASTE 4 hours composing a rant. at best it should warrant a "i'm not buying that" response from anyone. also- no offense to GGG, but the items arent even THAT cool! (yet) I couldnt even call this "pay 2 look cool" really. Now if they charge $100 for pants on my Templar- then you'll see me in here with a 6hr diatribe too! Dernière édition par GameQB11#0938, le 8 févr. 2013 à 15:21:01
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" $100 would be cheap for pants- they would be worth at least a grand! ;) I'm not a n00b- I'm a Online Game Floor Examination Expert.
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" 1k is for the pants with fiery effects.. ;) |
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I want to support this game and understand that shop items are meant to be cosmetic for supporters and to show off. The items will not have value equal to what you pay for them. That's fine.
I was happy to support during closed beta and given the current purchase prices, I wish I had upgraded to Bronze. But, their pricing model has reduced my desire to support the game. They say that they want $1 to be equivalent to 10 points. Great. Then why don't the $5 and $10 options meet that? These points don't cost anything to make. All the work is done. They're going to let the cost of a credit card transaction lose potential purchases? I want to make a $20 purchase and probably will when something cool comes up on the shop. But I'm going to be a lot more selective, because my $20 is giving me exactly the 200 points that I feel it's worth. The closed beta packs were great because you were getting extras with your points, making us feel like we were getting a deal. The more we payed, the better the extras. That's not the case here because the extras are so minor. A $50 purchase gets 516 points? That's a 3.2% bonus from $1=10pts, but it's a 12% bonus from the $5 pack. What if it were a 12% bonus from a 50 point $5 pack and $50 gave you 560 points? I'd be seriously considering buying a $50 pack. I'd also be more likely to make cosmetic purchases if I had a lot of extra points sitting there. As it is, I see no reason to make the one large purchase for only 16 extra points when multiple $20 purchases will be easier to do and get me a nice even 200 points each time. But it's going to take a lot longer for me to make those $20 purchases, because I'll be considering the monetary cost rather than the point cost. With better point costs, players would be more willing to spend money and once they only have a virtual currency, they'll be more likely to make item shop purchases and then need to buy more points. I want to support the game, but would be much more likely to do so if I felt like I was getting value from my support like I did during closed beta. Dernière édition par Silatt#7970, le 8 févr. 2013 à 16:00:42
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