the things that can be done when you have no life are amazing[/quote]
Next goals:
lv100 @ Path of getting a girlfriend
lv100 @ Path of getting a job
Don't wanna hate here, but the /played really indicates serious problems...[/quote]
You think a baseball player spending equal amount of time on his passion; training, working out and studying game strategy, have "serious problems"?
Not saying you can't overdo gaming, but awareness of the stigma associated needs to be raised. It's only a problem if he or someone else is suffering from it. [/quote]
ya the difference is the baseball player gets payed....from what i gather none of the big streamers are on this game, so likely he made next to nothing for this. So ya not the same.
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I guess if you don't get paid nothing matters, huh?
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00
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Posté parSL4Y3R#7487le 26 mai 2013 à 10:10:10Banni(e)
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rrtson a écrit :
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ciknay a écrit :
To test your theory, I will hack GGG's servers, make a copy of HvR's character, then give the game to my non gamer girlfriend. As it requires no skill, she can totally kill 6 player HP Piety.
Or maybe you are just totally wrong.
Strawman argument.
To say that games like Diablo/Path of Exile require skill is laughable. The learning curve for ARPGs tapers off very early on. You learn how the currency/gear/skill systems work, how monsters behave, and from there on out, it's pretty much mindless button mashing. Progress in the mid-late game is nearly completely dependent on RNG (drops) and how much free time you can spend spamming the same spells, at the same monsters, in the same dungeons, to slowly progress up the 'exp ladder'.
Compare that with climbing up the Starcraft II ladder or DotA 2 5v5 ladder, and you'll see why ARPGs can be played with little to no brain effort. In RTS games, you're constantly learning new strategies, honing your multi-tasking skills, and playing mind-games on your opponents. Your progress is dependent on how well you can consistently outplay human opponents. You can be top seed, and if just for one day you're not at the top of your game, and you go on a losing streak, you can drop multiple ranks just like that. Talented players, regardless of how little or much time they spent playing, can rise up the ladder based on how well they can defeat less-talented players.
TL;DR version:
1) ARPGs: Ladder positions are heavily dependent on time spent staring at the monitor.
2) RTS games: Ladder positions change constantly. Talented players rise to the top much faster.
You don't know what the base meaning of 'skill' is do you? You are right in that the 'skill' required is significantly lower in games such as D3/PoE in comparison to a strategy game, but that does not mean it is not there. My girlfriend could in no way play the game because she has no game related skills. If she where to play PoE she would learn the skills required. Hence, original post.
"Minions of your minions are your minion's minions, not your minions." - Mark
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Posté parciknay#1000le 28 mai 2013 à 16:38:25
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DuckYourHead321 a écrit :
ya the difference is the baseball player gets payed....from what i gather none of the big streamers are on this game, so likely he made next to nothing for this. So ya not the same.
A very few amount of baseball players actually get paid enough to earn a living, but that doesn't stop people with being obsessed with it. It is the same, people can and should do what they want, and it bothering you so much seems like a bigger problem to me.
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Posté parImaginaerum#5568le 28 mai 2013 à 17:07:15
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