[SUGGESTION] The Atlas is too big, too messy, and it lacks any sense of completion.
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I'll be brief:
1) We need search function for the nodes. 2) Scrolling thru the world and waiting it to render gets frustrating; more optimization if possible. 3) More bookmarks. 16 is way too low. 4) Navigation and sense of progression: It'd be really nice to have, an accompanying birds'eye view, scaled-up 2d representation of the world. |
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Sence opf Completion.
You really meed some1 to TELL you when your build is ready? Fireworks? Champagne? |
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This roguelike atlas idea is soooo good. They should implement it and hire you
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