[SUGGESTION] The Atlas is too big, too messy, and it lacks any sense of completion.

I'll be brief:

1) We need search function for the nodes.
2) Scrolling thru the world and waiting it to render gets frustrating; more optimization if possible.
3) More bookmarks. 16 is way too low.
4) Navigation and sense of progression: It'd be really nice to have, an accompanying birds'eye view, scaled-up 2d representation of the world.
Sence opf Completion.

You really meed some1 to TELL you when your build is ready? Fireworks? Champagne?
This roguelike atlas idea is soooo good. They should implement it and hire you

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