Playing maps with 1 portal is a horrible experience
Miserable experience overall
Horrible patch Either "Play the game on the hardest difficulty" or waste your time because you're not getting enough rarity/mods to make any profit of mapping, so it's a legit waste of time. This game is designed for ranged characters that clear the screen in 1 button press, or not have fun at all. Great Dernier bump le 4 oct. 2025 à 00:12:16
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Then dont run 6 mod maps.
Make a build that can if you currently cant. You dont have to run 6 mod maps to gain any profit in this game. Thats to gain maximum profit. Game is not designed for ranged characters either. Mash the clean
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" Not running a 1 portal map is extremely inferior, you basically lose 1/3 of base juice. This is just not exceptable to pass up on. And I don't think I have to explain how things mulitply in this game. At this point it's about getting a build that will NEVER DIE, or cry. Perhaps we could have one extra portal as a baseline on a T15 6-mod maps and maybe 0 going into later content ? As long as the difference in reward scaling isn't off the charts. |
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" Yes, it is inferior. That's what mash is saying. It's designed that way. Can't do the hardest content? In this case just the bare minimum of doing 6 mod maps? You don't deserve the best rewards. |
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" Then make a build that can handle 6 mod maps. Risk reward is there for a reason. " No just means make a build that has defense actually as a factor on your build. I feel like the majority of players just take attack nodes and then question mark ping why they always die. The second option is to have the mechanical skill to not worry about it. " Hopefully not. Game doesnt need to give any more handouts than it already does Mash the clean
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" Don't get me wrong I have characters that won't ever die in T15-16 (maybe once in a while), it's really not that difficult considering how strong some archetypes are. But the difference in value between 2 and 3 tablets is just too big. If you can"t do three you might as well not even bother investing anything. we both know it. Perhaps the scaling could be a little smoother, and we can have more punishing content raising the ceiling Dernière édition par LFA01#0120, le 3 oct. 2025 à 19:21:26
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" No we dont both know that. And its simply not true. Thats just players who dont know what to combine, especially with the new modifiers and values. Plenty of two combos that I can think of that net MOST of the income. This is just game knowledge as the issue here. Id rather not share the strats though, as I like my current income and dont want to see it dip for no reason. Mash the clean
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"The crux of the matter is that it used to be completely possible to add up to mods from tablets on a single tower to maps without losing Portals. Now that option is completely gone. Did anyone ask for this nerf? I don't remember anyone saying something like that. I don't think anyone ever said that it is too easy to juice maps without reducing the number of portals. What I do remember is that People disliked towers and hated not being able to overlap Tower radii. But for some weird reason the devs also decided to make it more difficult to get mods without losing portals. It is now much more difficult to have a medium experience. It's either no juice and 6 portals or all juice and no portals with nothing in between. Top players I guess are happy with being able to run more mods but what about the people that weren't running high tier waystones yet? Dernière édition par vexorian#9572, le 3 oct. 2025 à 21:02:13
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" Hopefully that was an oversight. It undoes the entire difficulty system. Now if you want the best rewards, you should earn it. |
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But I didn't want the best rewards. I want some slightly better rewards while losing only one or two portals. The decision is a lot more binary now.
Dernière édition par vexorian#9572, le 3 oct. 2025 à 21:03:43
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