0.3.1 is flawed

poe1/2 are games where you're pretty much punished chronologically or economically for not maximizing efficiency. if maximum efficiency in the current patch is locked behind 6 affix waystones to being able to utilize all 3 tablet slots, then they're pretty much mandatory. end of story.
Dernière édition par Dopamine#8306, le 1 oct. 2025 à 02:27:51
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DreamAgain#4820 a écrit :
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NagaBreeder#9017 a écrit :

It's more about constantly wasting the players time and punishing them. Even the best builds with the best gear will die sometimes and as a Solo player in particular it feels awful. You're already at a massive disadvantage due to how ridiculous party scaling is and not everyone wants to (or is able to) run content as a group.

GGG basically took the only advantage of solo players (being able to use 6 portals on your maps) away. It's fucking stupid.

Sorry but as a HCSSF player you'll never be able to convince me that having no penalty for dying is a good thing. Actions should have consequences, even on softcore there should be a reason to not want to die. You don't even lose juiced tower nodes anymore.. that was the only single time wasting mechanic and now it's gone. Just load another map?


You cannot use tablets on previously attempted maps. I just don’t play delirious maps anymore. Meaning my mapping was nerfed twice. The quant nerf was unnecessary.

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