Major Endgame Changes in Patch 0.3.1 for Path of Exile 2
" Many vocal parrots complained about it. |
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so i played the 0.3.1 patch now for a few hours.
And i dont like the changes. the atlas now feels empty. the towers feel useless (i did like them before). the rares are down graded to just a nother mob. (before they had a use, and you would find them due to the minimap icon. now they are hidden. i miss the "quest" of killing them all. i dont think that needed to go too. bring it back, please. the bosses are chore and not something you plan and anticipate to do. having them in every map lovwers their value too. there should be something different than killing the boss or rares to finish the map. like a mini quest. (i.e. find something, free some villager, bring back some cettle for someone; i mean we are saving the world of the corruption so we can do that for someone) that would make it more exiting and upgrade the bosses again because they are optional again. please make a quest marker for the mechanics for the random encounters too like there was before, so every mechanic in the map has an icon on the side of the screen under the modifierers. please give the towers some meaning. they are a good idea. |
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" Believe me, they just wanted to nerf the loot from mapping, but they suddenly had a good idea to take advantage of players' compliant at same time. Just like tons of "good adjustment, balance, optimization" they've done before. They claimed every change a buff, but more than half of these changes made players feel worse. |
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So basically if you not running meta build which one shots boss combo of modifiers:
+increased life monster Like40% +increased critical stike chance like 289% +increased critical damage bonuse like 30% and additionally some gain damage as (element) here.. and roll some weird shit boss like barja chick or Vaal "the battery" boss you have fu***ed.. |
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Why nerf drop rate now the game sucks. No one wants to run 100 maps for nothing. Wonder why your player base keeps is getting so low. Great job guys keep it up.
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pls remove the abyssal from map bosses.
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