Major Endgame Changes in Patch 0.3.1 for Path of Exile 2

Yawn, all this complaining about the t1-t15 pack size nerf. This isn't that big a nerf to begin with. Anyone playing consistently will spend a majority of their time in maps playing t15+. GGG has access to player metrics that you do not, and they most likely saw a significant increase in deaths across the board in early maps due to swarming. A majority of PoE 2 players have never played PoE 1.

Plus, if this proves to be too much scaling back, GGG can always increase pack size in a more player-controlled method elsewhere.
Is this Path of Exile 1.5?
Finally, we're getting rid of towers. Absolutely absurd mechanic. Definitely going in the right direction.

I believe rolling maps need to be addressed next.
Dernière édition par PriiTiK#4429, le 30 sept. 2025 à 20:08:10
i hope when you open up a map node, the tablets you placed in the previous map are in place by default(and can all be removed with a single button press), so you can quickly slap a way stone in and go, would be annoying to have to place the tablets each time one by one.

Also, not sure if it works this way already (cause i don't have map stash yet), but when you click on a Node, it would make the purchase worth it to have your map stash tab open next to your inventory.
Dernière édition par LuigiLogik#5519, le 30 sept. 2025 à 19:17:08
Hype
Towers, be gone.
Well, I guess I need to try it to see how it feels.

I'll miss overlapping towers tho.
Thanks, I always found towers annoying since launch.
I've been enjoying the game so far, really well made and I understand it's difficult for some people to appreciate the game, since the comparison with PoE 1 is always there.
I like both games and I play every league I can.
Keep up the good work.
Can't wait to play with swords tho, hurry up please lol
What happened to the loot drop rate? Is this intentional?
I actually really liked towers it made it feel adventurous.

Now its just a really jank and tedious clone of PoE1 mapping; which is really boring.

Also what constitutes a "dangerous" map boss exactly??


Edit: Petition to remove DROWNING BUBBLES from the game as it is the single lamest mechanic ever put into an ARPG or CRPG in the history of the genre.
I get abused by GGG staff every time I post because I started the Fix Your Game meme. Pathetic and unprofessional.
Dernière édition par SerChivalry#0582, le 1 oct. 2025 à 01:50:46

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