Major Endgame Changes in Patch 0.3.1 for Path of Exile 2

Looking for

- Fixed the Abyss elite monsters and their power aura
*-* IDK why everyone hated Towers
In my opinion this is a change for the worse.

They should have left the Towers but just make them not a Map.

So path towards a Tower - Enter Tablets - do more Maps

I personally hate the Idea of being forced to do 6 mod Maps just to use 3 Tablets.
Niiiiiceeeee, a boss on every map it's what I want :D
when
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Manarfon#3196 a écrit :
when

I think the next week, maybe Wednesday o Thursday
Can we get a fresh server for when these changes come in please?
Keep up the good job guys


Now bring my incinerate back
this sux. This is PoE2, not PoE1. Towers are great solution for planning, juicing maps with some math and brain usage. Dont go this way PLEASE!
"
Nakimato#3055 a écrit :
*-* IDK why everyone hated Towers
In my opinion this is a change for the worse.

They should have left the Towers but just make them not a Map.

So path towards a Tower - Enter Tablets - do more Maps

I personally hate the Idea of being forced to do 6 mod Maps just to use 3 Tablets.


Probably because everyone hated sextants, including me, and the towers are just a new skin. Also consider that the idea is to find these citadels and doing 15 maps around a tower is keeping us away from that goal.

Promising changes as honestly doing fillers ( huge empty maps) is just boring. Poe2 isnt like poe1 where you can run at 300% ms and clear the map in seconds.
Amaaaaaazing!!! Thankyou GGG!

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