Major Endgame Changes in Patch 0.3.1 for Path of Exile 2

Whats up with the game? Directing me to the website when I attempt launch on PS5.
all you gotta do is make it so towers always grant 'the grand project' to surrounding nodes and it's a banger.
Better than whats been, but still worse than og PoE mapping.

Keep cooking.
Polski kanał
/global 966
Lots to say but first thank you for your efforts
From previously unenjoyable to now a direction that looks interesting.

The alchemy orb change is great!

Some questions though like what will happen to all of the tablets that were used on the towers. Many were used to prepare areas of interest.

Possibly a negative forcing players to use 6 mod maps to get to use 3 tablets.
No more safe play with 5 mod for 1 extra portal.
Pls add Exsanguinate
I wonder how much Quantity will be multiplied... as this is the one everyone is using :) Fixed 4 towers overlapping?:D
Dernière édition par barczik#9534, le 26 sept. 2025 à 11:35:00
What about the crowbell boss fight bug?
REMOVE FOG FROM DELIRIUM!!1!1!! ty
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GsQ_ChefNick#8937 a écrit :
Honestly an L. The loss of the towers mechanic makes the game feel less its own thing and more like a worse version of POE 1 maps. Now it seems like it will be harder to mix content and farm multiple things together as effectively. It would have been much smarter to have us either earn a currency by clearing maps (or just use gold) to build towers wherever we want. There could even be stipulations of how close they could be placed together to limit the amount of juicing that any 1 map could receive. I honestly dread this update, and dread going back to the tediousness of having to continuously put items into my map device every single time i run a map. The towers system is a far better system that's only real issue could be 100% fixed by giving the player agency over where towers are placed.


I had a post before but this is actually a really solid idea and I'm going to endorse this instead.
That's such a shit change...
Instead of fixing performance problem on the ground effect, you reduce the amount and the bonus on the waystone, making a dead mod on waystones.

Towers are now useless.

Maps being different is a good thing, i don't understand why would you make them all the exact same size.

If you turn POE2 into POE, there's no reason to make or play POE2.

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