[Feedback] Campaign - Choose Normal or Cruel Difficulty @ Character Selection Screen
" Honestly I hate to say, I really do believe that is the majority of players. The majority of players are POE 1 players -- the people who funded this game for years. It's going to be made to our likeness. And maybe one day it will* actually be challenging too. Dernière édition par Rakie1337#5746, le 29 sept. 2025 à 12:34:15
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" I pray to all the powers out there that you are wrong. |
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" If that is the case (and hope you're wrong), then atleast GGG could offer two difficulties for the campaign- normal and cruel. Cruel would just buff monsters and bosses so the campaign can actually feel like a challenging adventure. This would appease both groups of players, would it not? |
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" Someone isn't paying attention to how patches are going and what GGG is saying... The game is turning more into POE 1 (as it should, it's called POE 2 after all). What you need to do is invest more than we did, and outnumber POE 1 players -- there's so few new players it's surprising they haven't reverted more things faster honestly. Bad ideas are universal. POE 2 is full of bad ideas. Things that wouldn't fly in POE 1 for a reason (bad/shit ideas) are being tested in POE 2 -- the data is coming in, not many people are happy. It sounds like you should play POE 1 ruthless, espcially if you want challenge as POE 2 has zero challenge Dernière édition par Rakie1337#5746, le 29 sept. 2025 à 12:45:47
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" Waste of dev time, but sure as long as the game is balanced around Cruel and not normal. |
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" How is it a waste of dev time, many people would enjoy a Cruel Campaign? Dernière édition par CharlesJT#7681, le 1 oct. 2025 à 10:27:18
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" It would help if the tutorial wasn't the equivalent of running white maps with no modifiers. That's my main gripe with it. In endgame, I get breach, expedition, delirium, ritual, essences, strongboxes, shrines, and rogue exiles aplenty. In campaign, you only get expedition once, half of 1 wave of simulacrum in act 4, no breach, ritual only once, garbage essences in scarce encounters, a scant few strongboxes, maybe one shrine in act 4, and a couple rogue exiles in act 4. I don't think it's fair to expect anyone to be on board with the suggestion of making the campaign harder, even as an option. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Dernière édition par Pizzarugi#6258, le 1 oct. 2025 à 10:34:22
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" I think you are way overestimating A) How many people want to be stuck in the campaign longer, and B) How many people want the campaign harder. Can I prove it? No. But I suspect that its the same 90/10 split of people who don't play multiplayer/pvp and people who do when it is offered. In other words, people just want to fire up the campaign after work, kill monsters, and then move on with life. Dernière édition par jdp29#1389, le 5 oct. 2025 à 16:10:29
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