Revert Monster Health Nerf & Buff Boss Health

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redho#2812 a écrit :
So much discussions about changing some tutorial.


What tutorial?
stop playing a meta build and then come and ask for that
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redho#2812 a écrit :
So much discussions about changing some tutorial.

Tutorial is the first area, after the town its a game and it should be challenging to keep the interest.
Why everybody want to skip the entire game to see the last boss? Campaign has like 10 bosses in each act, and they are great. but currently in 0.3 it becomes way too easy.

Playing SSF mace build.
Act 1 to 4 and interludes are a tutorial that introduce you to boss attack paterns without punishment, also endgame mechanics etc delirium, expedition, ritual (i cant remember breach in tutorial, wasnt it there?) and also you get a concept of some basic crafting and how the build you are building might look like in the game itself: t15+ juicing maps and pinacle content farm to min max your build and power fantasy kicking in
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redho#2812 a écrit :
Act 1 to 4 and interludes are a tutorial that introduce you to boss attack paterns without punishment, also endgame mechanics etc delirium, expedition, ritual (i cant remember breach in tutorial, wasnt it there?) and also you get a concept of some basic crafting and how the build you are building might look like in the game itself: t15+ juicing maps and pinacle content farm to min max your build and power fantasy kicking in


That's just a mindset of PoE 1 player and works in PoE 1 only. PoE 2 is different for people with different mindset.
Lets let it roll and see how it will end up
The best way to make Bosses more stronger is to nerf Dead Eyes and Spear skills....


These two destroying the whole philosophy of Jonathan's vision!
i think these numbers are way too low, they could double the HP of most bosses and it would still be too easy/fast for most builds

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