Crossbows - to the developer of this weapon .

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xpose#1651 a écrit :
I've been a crossbow main since release and the galvanic changes are really depressing. My feedback was they should increase clip across all the main skill types and they are going the opposite direction and want there to be downsides to increasing clip size via support gems. I hope the updated passive tree gives us some passives to increase ammo


Do you realize galvanic will have HIGHER dps right? I think their objective is to avoid at all cos t crossbow feeling just like bows. If someone finds unbearable to have the side effect of the cadence of reload.. then I think bow is the way. I only went to maps level 10 with crossbow and well the only part I disliked was squisheness.. felt it to have enough kick up to that point (ok sure smaller than huntress. but not omg this cannot work)
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xpose#1651 a écrit :
I've been a crossbow main since release and the galvanic changes are really depressing. My feedback was they should increase clip across all the main skill types and they are going the opposite direction and want there to be downsides to increasing clip size via support gems. I hope the updated passive tree gives us some passives to increase ammo


Do you realize galvanic will have HIGHER dps right? I think their objective is to avoid at all cos t crossbow feeling just like bows. If someone finds unbearable to have the side effect of the cadence of reload.. then I think bow is the way. I only went to maps level 10 with crossbow and well the only part I disliked was squisheness.. felt it to have enough kick up to that point (ok sure smaller than huntress. but not omg this cannot work)



I understand the buffs to galvanic and still plan to try it, I'm just not a fan of 1 bolt gameplay especially in maps where you have constant state of things running at you. Reloading was never the problem per say, its the delay between attacks until you hit a certain attack speed thresh hold. Just feels awful and when majority of crossbow gems are useless for map clearing and bossing it compounds

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xpose#1651 a écrit :
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xpose#1651 a écrit :
I've been a crossbow main since release and the galvanic changes are really depressing. My feedback was they should increase clip across all the main skill types and they are going the opposite direction and want there to be downsides to increasing clip size via support gems. I hope the updated passive tree gives us some passives to increase ammo


Do you realize galvanic will have HIGHER dps right? I think their objective is to avoid at all cos t crossbow feeling just like bows. If someone finds unbearable to have the side effect of the cadence of reload.. then I think bow is the way. I only went to maps level 10 with crossbow and well the only part I disliked was squisheness.. felt it to have enough kick up to that point (ok sure smaller than huntress. but not omg this cannot work)



I understand the buffs to galvanic and still plan to try it, I'm just not a fan of 1 bolt gameplay especially in maps where you have constant state of things running at you. Reloading was never the problem per say, its the delay between attacks until you hit a certain attack speed thresh hold. Just feels awful and when majority of crossbow gems are useless for map clearing and bossing it compounds



well I guess it does scale badly in maps. It seesm it was made thinking more in the pace of the campaign.
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xpose#1651 a écrit :
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xpose#1651 a écrit :



when majority of crossbow gems are useless for map clearing and bossing it compounds



You said it all Bro. One hit with Spear and everything in the screen vanishing... Crossbow NEEDS 6-7 fire shot for clearing if Char don't end up dead in this duration time. It was a marvelous idea slowing more the weapon's speed with 1 clip per Relaod.

Bosses??? what Bosses? Im staying all the time outside the room and watch Spear and Mages do the job fast and safe. And when life of boss reaches -80% then its time to enter....

Just Pathetic slow and unsafe play....
Rip crossbow and merc

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