Please GGG, no way we are still using FSR 2 in 2025

I managed to run FSR 4 on my 9070 XT in PoE 2, and it looks great!
I hope I won't get banned because I'm using OptiScaler for this...
+1

Either add native FSR4 support or at least let the community know that they are not getting banned for using optiscaler to do it themselves.
+1

It's early access, lets add the latest technology now to make sure it's up and running for release.
Hopefully, now that the APIs have been released, we will get some of that Redstone goodness. Also, FSR 3.1/4.0 in POE 1 would be very welcome. Is there an official GGG stance on the use of OptiScaler? It works quite well, in my experience.
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Pr07o7yp3#0687 a écrit :
I managed to run FSR 4 on my 9070 XT in PoE 2, and it looks great!
I hope I won't get banned because I'm using OptiScaler for this...


There is no reason for a ban for this. It's not like it gives you any competitive edge. This is not a PvP game. I've been using Optiscaler for 6 months now.
Dernière édition par Azreil24#9790, le 21 déc. 2025 à 04:51:16
WTB FSR 3.1.5/4 for both games.
Dernière édition par Ispita#4020, le 28 déc. 2025 à 11:54:15
Only reason you might have issues with RX 9070, is probably that you play in 4k.
Because i can't explain why i have no problems playing with RX6800, even on builds that cover entire screen in comets or fireballs.
Its very noticeable for me how much better performance got after they improved it in 0.4 compare to 0.3.
www.youtube.com/@PaintMasterPoE
mobalytics.gg/poe-2/profile/paintmaster
What you mean this game engine from a decade ago isn't holding up... shocked face.
Bump
Bump, can we get a confirmation about at least one developer if we are able to use Optiscaler in the meantime?

It's just 1 reply guys honestly.

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