CROSSBOW play style and 7 points that Devs need to focus on them!
" Its rediculus i know. Most of these problems is in Devs indifference abd there is no excuse. They have plenty time to fix all the current bugs but instead of this they are bringing new classes in game that would bring more bugs and unbalanced content. Now obvious they need to nerf spear system mechanism and that exactly what numbers shows in statistics. Dernière édition par Baggos#7448, le 11 mai 2025 à 05:15:19
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Another problem i noticed so far is that Momentum gem works similar as Reload time.
It can't be triggered by Dodge rolling. Devs need change the Dodge mechanism and make it as actual time and not cancelling everything during animation time. Momentum gem triggers when moving 2 meters. Moving 2 meters means, flying, dodging, pacing, transferring and what ever makes 2 meter distance from the point you started. [Removed by Support] Dernière édition par Yrone_GGG#9576, le 11 mai 2025 à 08:22:59
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" Don't be upset dude, time has come for serious fixes and updates. No new content will bring people back if the game is unplayable. And the situation of balance between classes and weapons should be in a priority again. In fact I've never have seen equal statistics of classes. Some skills work well with dodge like caltrop. So it's not cancelling the action effect during dodge rolling and i'm confused how this happening to specific skills or is my sense that really Devs don't care about Crossbow players and punishing them with no reloading during dodge. It's sadly not right if the behave so. |
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