Is the problem Jonathan?

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Megami83Tensei#9384 a écrit :
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Rabarbar_Lichy#7553 a écrit :
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Remsleeprem#2330 a écrit :
When you nerf pack sizes by 40% but buff loot and exp by 40% you might think that you created an equilibrium but you really didn't. The nerf is multiplicative while the buff is additive. That along with the humongous map sizes creates this vast vacuum of no content and straight up boredom. I think this needs to be adjusted at the very least partially as pack size is something extremely important for the pacing of the game, this was very heavy handed.


I'm really happy that Diablo 2 wasn't released today, and really worried that the D2R staff (yes there is PD and other stuff but I got kind of used to the beauty of the graphics tbh heh) tries to keep it live and removed the possibility of playing legacy patches.

Imagine the backlash now on Blizzard North and their new and fresh Diablo sequel, if players walked for half a minute in early game chugging stamina potions, just to meet 2 fallen and murder in a second, no support for these guys, heavy handed amateurs they are. It is never emptier in PoE 2 than there, even with thinned mobs, it's just brains are different now, esp after years of lawnmower simulator PoE 1 I guess.

Also, seems obvious to me that this change, being dropped onto early access, will be adjusted, kind of the point? No internal testing is equivalent to million(s) of people playing for fun.


"It was fine back then so it's ok now" is not the argument you think it is,especially when these two play VERY different with wildly different levels of balance.

Your reaching here.


It is not me who brought D2 into the debates, it was the enemies of vision, who were showing it as a shining beacon of arpg gameplay, where arpg was never about active dodge, manual skill, meaningful moment to moment etc. It is funny though, how it can be used against the same people when it comes to slow and gated progression, loot, crafting and a lot of other stuff.

I mean, in D2 you sometimes wander third of the map searching for sth to kill, I go back to PoE 2 and its denser and more gamey, you should all go play the former and then return to PoE 2, maybe you'll see. I'm not a fan of thinned mobs myself, but I find the reactions to it too quick and too hysterical, esp that it will be probably be reverted with performance or hardware improvements.

But yes a lot have changed, now it's all "content", content must be supplied, no content is boredom, and boredom for a few sec too many is insufferable.
Dernière édition par Rabarbar_Lichy#7553, le 24 déc. 2025 à 01:39:37
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Rabarbar_Lichy#7553 a écrit :


It is not me who brought D2 into the debates, it was the enemies of vision, who were showing it as a shining beacon of arpg gameplay, where arpg was never about active dodge, manual skill, meaningful moment to moment etc. It is funny though, how it can be used against the same people when it comes to slow and gated progression, loot, crafting and a lot of other stuff.

I mean, in D2 you sometimes wander third of the map searching for sth to kill, I go back to PoE 2 and its denser and more gamey, you should all go play the former and then return to PoE 2, maybe you'll see. I'm not a fan of thinned mobs myself, but I find the reactions to it too quick and too hysterical, esp that it will be probably be reverted with performance or hardware improvements.

But yes a lot have changed, now it's all "content", content must be supplied, no content is boredom, and boredom for a few sec too many is insufferable.



I'm old enough to remember D2 and how unforgiving it was. I think GGG wants that but with a modern twist, which I am all here for. I like the direction the game is going but wish they kept the .01 mobs and breach.

The internet and most of its forum/reddit community are always hysterical. I remember a couple months before the EA GGG made the video, showed gameplay, and explained how this will be vastly different than POE 1...and yet a year later 99% of the negative feedback on this forum and reddit can come down to "POE 2 bad POE 1 better".

IT comes from their youth or their lack of purpose in their real life. They need that quick fix and they need it now. Cause their favorite streamer said if you're not making 20/div an hour "its not worth your time" and if its not worth your time clearly GGG does not "value our time".

I just wish people just played the game, had fun, and just chilled out but alas its the internet. Hence why I come here and defend this game from the sea of bad reviews from 1% of the playerbase.
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Remsleeprem#2330 a écrit :
As for the second part of the main issue is the lack of loot and how slow the game currently feels in the progression of your character. Zizaran is brainrotted so he can't articulate it properly but i can. When you nerf pack sizes by 40% but buff loot and exp by 40% you might think that you created an equilibrium but you really didn't. The nerf is multiplicative while the buff is additive. That along with the humongous map sizes creates this vast vacuum of no content and straight up boredom.


This is mostly true because GGG has a nasty habit of AoE layering. The more dense the enemies the more it turns into damage per volume instead of DPS. Which yes, is multiplicative but also really not healthy game design. In any other normal situation your AoE skill would deal less damage than your single target skill. 2k damage to 5 enemies per second or 10k damage to one enemy. It's not exact but a lot closer. Thankfully it's isometric so it's easier to tailor. No 3D shapes.
"Never trust floating women." -Officer Kirac
Yes.
No because the game is great.. if you dont like it , feel free to play POE1.
Meanwhile the rest of us are gonna be blasting in POE2.
POE2 is the better game.
Dernière édition par ZaruenVoresu#5823, le 24 déc. 2025 à 04:05:51
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ZaruenVoresu#5823 a écrit :
No because the game is great.. if you dont like it , feel free to play POE1.
Meanwhile the rest of us are gonna be blasting in POE2.
POE2 is the better game.


Sir you have a single lv 2 character in PoE1 standard.
1. "Meaningful Combat" Is Anti-ARPG: https://www.pathofexile.com/forum/view-thread/3884793
2. Mechanical Skill (Dodgeroll) and Intellectual Skill: https://www.pathofexile.com/forum/view-thread/3883605
3. Some PoE2 Numbers and Charts: https://www.pathofexile.com/forum/view-thread/3896886
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nagisanzeninzz#2697 a écrit :
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ZaruenVoresu#5823 a écrit :
No because the game is great.. if you dont like it , feel free to play POE1.
Meanwhile the rest of us are gonna be blasting in POE2.
POE2 is the better game.


Sir you have a single lv 2 character in PoE1 standard.


Whats your point? Are you accusing me of not playing POE1 because of that?

I have thousands of hours in poe1.. i played the game since it was in open beta young un.

i delete my characters and re-create them in season so I could re-use the name, but eventually i just stopped playing the game after getting bored of it

so are you done judging a player by its characters and than making blindly blatant false accusations to make yourself feel good while harassing others.

Now go back to playing POE1 and let us enjoy our awesome game that is POE2...

your argument has been invalidated
Dernière édition par ZaruenVoresu#5823, le 24 déc. 2025 à 04:32:38
Some of players around here act as fanatical "cult" members. Can not take right criticism. Can not take right "arguments".

Well, you know what happens to cults? They get obsolete because something more "hype" appears.

Stop arguing like kids, keyboard warriors. Go outside, get fresh air in your body. Stop arguing who is the problem. I DO NOT CARE !

This game is somewhat "fun". But it's unbalanced to a point that is unplayable and frustrating to "play" the same thing every time, hoping you get some what "better". It's not funny anymore.
On the whole "sequels should replace the old game" thing - yeah, I think GGG kinda faceplanted on the naming.

Calling it "Path of Exile 2" basically screams "this is PoE1 but newer, bigger, better". That's what the number does. It's like slapping "2" on a microwave and acting surprised people expect it to still heat pizza the same way, just faster. If the intent was "new direction, new pace, new combat philosophy", they should've named it something that signals that up front, not a title that implies a direct upgrade path.

Because sure, it started as "PoE1 expansion/DLC" in the early days, and then at some point they realized "wait, this is actually a separate game". Fine. But once it's a separate game, it doesn't have to be PoE2. The problem is they kept the branding that tells people it absolutely will be.

On the "ripping mechanics from PoE1" part - yeah, they do. But also... welcome to ARPGs. Every ARPG is basically a Frankenstein of old systems with new paint and different knobs. So I don't think that's uniquely a "Path of Exile" crime. The issue is more whether the imported mechanics fit PoE2's pacing and combat, not whether they came from PoE1.

And personally, I don't even like souls-like games. I have zero desire to turn every boss into a memorization quiz where the answer is "roll at 0.3 seconds, now roll again". But I do like having options. If I want my PoE1 experience, PoE1 is still right there and I can keep doing my squishy SRS nonsense. If I want something different, I can poke at PoE2 and try a more passive, minion-focused setup and see how it evolves.

Two games can coexist. The only thing that really needed to be different was the name, because that one little "2" did more damage than half the endgame modifiers.
With all the bad decisions regarding core features and confusing development priorities, yes it's probably someone whose name begins with Jon.

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