Further Changes From Today
You're cooking, guys! Thank you for all the nice QoL changes.
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This sounds absolutely epic.
I don’t think the wolves were dangerous but I don’t mind this small change since it makes the game more accessible for new people 👍 |
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These changes are reasonable. However, could you please consider making the maps smaller? In my opinion, they are too large nowhere in any ARPG are the maps this extensive.
Even with boots that increase movement speed by 20%, I still don’t feel much difference because the maps are excessively big for what this game is. I understand the reasoning behind their size, and you have created a magnificent game in terms of graphics and theme; however, gameplay feel is more important. |
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GGG be cooking, gg.
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" You should read the forum |
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Thank you GGG
This what i looking for. Keep up the good work. |
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Good changes imo.
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so coollllllllll~
please make more pet skins and weapon skins for poe2 which can be used in poe1.. |
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Hello GGG!
Thank you for all the work you've made with POE1 and POE2 games! Please, pay attention to POE2 Shield Charge targeting and trajectory! Sometimes, even when there are only 1 target - Shield charging to enemy may make almost a circle around that target and even didn't hit the target. |
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Really I don’t know about how to feel that update.
As for me (and more than half of average players) - we have ended acts and don’t need to go here once more. Maybe only if someone will create a new char. As for the endgame activities - the same as before: drop rate worse than on acts, mobs will surrender you and stomping by their feet (if the changes to mobs will not affect the maps), atlas bookmarks - meh, affinities (not stash tabs, as I read) - truly shit. I know it's an early access, but maybe waiting for the release not the worst idea for now… |
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