GGG Let us achieve lvl 100 or whatever is the max level...
" I'm a drug addict because I give you the advice not to die if you want to level to 100?.....Wth, are you drunk man? XD " Don't get me wrong but if you don't reach LVL 100 after 300 hours it's not the games fault, sry. Stop blaming others if YOU can't achieve something. ;) And come down & chill a bit...Game is in Early Access and a big patch around the corner, where they'll probably increase the endgame activities to help you reach 100 faster. ;) Dernière édition par CroDanZ#1818, le 15 mars 2025 20:50:09
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" I'm happy to see Heist make an appearance down the line for varieties sake + nostalgia. I have to say though Atlas 2.0 right now seems premised on POE1 Delve, so bringing that mechanic back seems redundant to me. Really I'd be happy w/ a bit of tweaking to the current system just to make the climb less cumbersome and tedious. I'm not quite sure what that looks like. Maybe it's as simple as higher tier maps being more available as you suggest. Cheers. |
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" Different people have different motives to keep playing. Some would chase L100, others would like to stack as much currency as they can. Others only want to farm that "1-thousand-fragment" item to be able to access a new boss... Whatever it is, it doesn't really matter if you play it only for two weeks or for the whole league. The important thing for them is to keep you in the hook, engaged with the community, so you would comeback later when the hype vibe for the next league hits, and you would want to spend many hours again in a new grinding season. While you wait the new launch and get into the hype vibe, maybe, you will get hooked into "support" them. The grinding stuff is just a thing that makes it possible to create a game with 3 or 4 month development cycle that would keep a player base on for weeks. Non-game-as-service usually takes years of development just to make content worth of dozens of hours. Now imagine how GGG could keep players in their game without those grinding mechanics to extend it. Yeah, they will keep each and every grinding mechanic they can in the game. It might be kinda sad when you see things this way, but that is just how it goes. It is business in the end. Maybe you aren't the fish they are looking for (lucky you), but it works on many. |
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" Exactly....that's the spirit of POE. +1 for the nice comment Devil27, well written. @TE noone will bite your head off if you don't reach LVL100.... and if you want to do so set it as a goal for the 3 months, more than enough time to achieve that with at least 1 char. :) Dernière édition par CroDanZ#1818, le 15 mars 2025 20:43:51
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" how tf is that 'nice'? |
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" What exactly is not "nice" for you in his comment? That GGG keep us hooked, engaged with the community and creating an environment to come back every league? A game that offers challange thoughout all the 3 months of a league (Not like Diablo 4 f.e. only for max. 3 weeks)? That different people have different motives to keep playing? That some people are not the target audiance for certain games?...I'm not aswell and guess what, it's OK. If you guys want to 1-shot all content and being max level after few hours into a new league, theres Diablo 4 and many other ARPGs on the market where you can do so, why do you want POE2 becoming a Diablo 4 (2.0)? POE1 & 2 are practicaly the real successor of Diablo 2 (If you know the story of GGG you'll know why) and the challanging leveling proccess to 100 is a part of theyr vision of the game, as it was part in D2 back in the days. And if you think that leveling to 100 in POE2 takes long, you've surely never played Diablo 2 before the introduced Terror Zones in D2R. ;) Dernière édition par CroDanZ#1818, le 16 mars 2025 07:10:06
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" dude they WILL NOT keep many people (especially new to ARPG) hooked if there is not fun at all other than no-life this game.... + website for trading... BRUH... + no way to just buy out (which leads to price-fixing from China) BRUH... + some content is extremely difficult(Delirium boss for example) and you have 1 try to do it BRUH... + SSF mode sucks hard because it would be so nice if they implement smth like Last Epoch SSF, BRUH... + reaching max lvl withing reasonable amount of time, BRUH... + getting rare items within reasonable amount of time, impossible, BRUH... + and all others things normal players write in feedback Dernière édition par Jagdkommando90#7200, le 16 mars 2025 08:49:08
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" BRUH, maybe you didn't realize it so far but the game is in Early Access BRUH (Google what "Early Access means BRUH). If you want a polished game wait for the 1.0 release later this year BRUH. Game misses at least half of the content bruh and due to Jonathan will feel completely different when added BRUH. And we all have a life beside gaming BRUH, this excuse no longer works BRUH. YOu just tell us here BRUH that you either lack in player skill or game knoledge to beat certain content BRUH....be it reaching level 100, beating Delirium boss, etc... The time you've spent here complaining in the forums not reaching LVL100, you could have spent to improve your character or your player skill in general...BRUH. Or are you the type of person who goes to the gym and blame everyone being on steroids and the gym having bad equipment, only because you didn't develop muscles after 3 months with 1 hour per week workout? Because that's how you complainment here sounds.....you want to reach everything but invest 0 work into it, BRUH. ;) Dernière édition par CroDanZ#1818, le 16 mars 2025 09:23:55
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" ahahaha... "eArLy ACceSs". as a developer I will tell you they dont have a fundament of an ingame trade system in place. wth are u talking about? they can add for example new classes items, some mechanics, but not move already finished WEB trading into the game same applies for other issues, so please sit down and be silent |
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" oh yeah, they will. They have been doing it for 12(?) years already and it has been working so far. No reason to think that it won't work anymore. Again, it might not hook everyone, but there is already a big enough public for that kind of content. |
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