It's time for GGG to admit that hallway maps ( narrow pathways ) do not work with this game
" This is the exact thing that my post is about. the game's mechanics as they are, do not function on these hallway maps. i'm not sure why most of the replies to this post have nothing to do with this fact as I pointed it out in good detail in my initial post. expedition = locations can be bricked ritual = not all the mobs spawn strongbox = sometimes doesnt spawn at all breach = you run one direction, finish it, then waste the remainder of the time back tracking Among other problems. easy solution is designated spot. better solution = widen the maps by about 50% of the width Dernière édition par inuryu6#5687, le 10 févr. 2025 21:12:56
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