Just Some Thoughts :grin:
" Yeah... I know. Losing a view lines and only keeping general lines wouldn't be an issue for me at all, but I guess GGG has another view on that. Every time I had to play a male class in PoE1 I "coped" and used MTX that made the character so unrecognizable that you couldn't tell anyway. By the love of thighs... GGG is a horrible thirst quencher in that regard. |
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well, to me this is less of a problem, and more of a preference...don't care tbh about all the male/female crap people are raging about these days...i simply ment it as an addition to the game...other stuff i mentioned before are of greater concern to me...if i'm being honest....
:) ...OH, and BTW GGG...why oh why did you make the 4th sekema run for the ascendancy points SO BL**** HARD....i really don't see the point, even story-wise... ...you "freed balbala" on the 3rd run, right...and she says what she says, ok?...then simply: - Make The 4th Run a SINGLE run...add more rooms to the run for lenght...BUT PLEASE, do not make players have to do ALL 3 runs before...doesn't make sense...have balbala go, and replace her with "another, different balbala", and make the barya look/act differently (like you can make a magic grade barya from it, like a tablet, and like a tablet there could be different types of baryas that boost a certain aspect of the run) ...also, the gauntlet room is ridiculously hard, i mean, the 3rd run gauntlet was hard enough, but that 1 takes the cake...it's like playing "Mission Impossible on a C64"... :) Dernière édition par wolfen444#2798, le 17 mars 2025 14:57:01
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...also while we're at it...
- The 4th Ascendancy ; Sekemas & Chaos Trials & Grind - how about making a distinction between a player doing ascendancy trials, or just grinds them, such as: - SEKHEMA before and after trials for ascendancy - before the player gets the 4th ascendancy: - 1st to 3rd leave as is - 4th make a single but longer run and change Balbala for Divinia (if the kalguran "A-Team" has managed to infiltrate this reality, then Divinia can also "lend a girl (Balbala) a hand"...maybe it's even her that's the misterious figure that left the inscription). also after 3rd run "change baryas to silver". untill the player "ascends for the 4th time", the silver barya in of Normal Rarity and Can Not be enchanted in any way. upon completing the ascendancy 4th run, the trial "switches into grind mode"...so to speak... upon completing the 4th run/ascendancy: - and "claiming the final points", the player gets the option to turn normal silver baryas into magic grade silver baryas, much like tablets. and much like tablets, various types of silver baryas can afterwards be found that function like tablest...strenghtening a certain aspect of the run - an affix (in magic tier baryas) could also read something like "turns a silver barya into a golden one", thereby greatly increasing difficoulty and rewards (much like the special goddess offerings in poe1). or "increase the number of trials" for a lenghtier game... - CHAOS before and after trials for ascendancy - similar concept to sekhema... before the player gets the 4th ascendancy: -every ascendancy from 1 to 4 requires a set number of battles to achieve (no surprise there ;D ), culminating with the 10 round gig at 4th ascendancy. also, every next ascendancy "requires an extra round of the same lenght" for every next ascendancy level. so if, for example ascendancy(s) 1, 2, 3, and 4 needed matches lasting 4, 6, 8, and 10 (the first chaos trial token you find has a 4 round run...though you "technically get the 2nd ascendancy level"...), you would play 1x4, 2x6, 2x8, and 2x10...complete with all the bosses that come in between...though i suggest resetting penalties for the 2nd run and increase them -every match has, like soccer for example, a 1st and 2nd half each ending with a Boss Fight (in the case of a player doing "1st ascendancy" in chaos trials, only 1 boss is fought in the 4th round), -ALL the Bosses Are Randomly Chosen From ALL Egzisting Boss Monsters EXEPT The Annoying BigBird AND The TrialMaster! (i mean, the trialmaster serves the god of CHAOS...that god Can Do That And More...) -the chaos token can not be tampered with, same as baryas after the player gets the 4th ascendancy: -like in the sekhema case, chaos token can be turned into magic grade and various types can be foud...etc -that ANNOYING (:D) Bird, and the Trialmaster can only be fought after completing the trias and the trial turning into "grind mode" for extra pain and rewards.... ....this way, "separating those that just want the ascendancy points from those that want to grind Chaos and/or Sekhema trials" might make both trials "a viable entratainment/grind"...just saying ;) adendum: - Cluster Jewels; a suggestion - - only 1 kind, slotted same as in poe1, at those farthest slots - has max 2 pefixes and 2 suffixes same as regular jewels (uncorrupted!) - 4 to 6 nodes per cluster jewel in the following combinations: 4 nodes - 3 small, 1 big 5 nodes - 50% chance for either 4 small & 1 big, or 3 small & 2 big 6 nodes - 4 small and 2 big - ONLY COVER EQUIPMENT NODES, like weapons and armors...in a previous post of mine i asked about / suggested (XD) about making nodes for all weapons available for all archetypes...this would solve that dillema and armor nodes would help with archetypes being able to choose a wider array of defences and not being (so to speak...) "forced to wear their archetype's defensive gear because of the passive nodes inherrent to their archetypes"...i tried using "templar armour" with a Merc build... the ES (not surprising) was not better then a "you got hit signal"...and the Armor part itself wasn't much better, tbh, so i scrapped it in "favor of ARM/EVA" defences, 'cause... ...I BE BAKK... Dernière édition par wolfen444#2798, le 17 mars 2025 17:13:45
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