Announcing Ruthless

So is Chris going to stream the game now? Since there is finally a game mode he actually wants to play? Would be nice to see the PoE game director practice what he preaches. I would watch him play. Who better to learn from?
"Rutless" for pain & cry more ok why not.. it's cool
and for fun in game and loot ?
Making the game more tedious/inconvenient does not make it more difficult
Yet another unpaid Path of Exile 2 Alpha Tester

Path of Exile 2 will be a great leap forward
YES!

I was worried sick, as it has not been mentioned in a while. I am looking forward to it!
My hype is beyond my capacity to convey :OOOO

GG GGG
Existence is infinite, a weave of live and dead, beyond the understanding of the many mortal threads.
Embrace death to honour the lost, no fear in life no matter the cost. With one of all we are and all of one we trust, throughout past, present and future...... be just.
WOW this got me super-hyped!

I am currently (re-)discovering the game in hardcore mode, I guess I'll (re-)discover a lot more in ruthless mode!
epp !
This sounds awesome. I'm a new player, and I've played exclusively HC. I'm the type of gamer that enjoys challenges and enjoys high difficulty settings. I feel that if I beat something on an easier difficulty setting, then it was really only a half-victory.

I am really looking forward to this mode. Players will have to be a lot more flexible with their builds. I'm willing to bet it will incentivize hybrid builds, as you will need to take advantage of the limited items and support gems that are at your disposal.

It should be a blast. Ruthless sounds like the hardcore/survival/arpg I've always wanted. Ty for this GGG. Don't listen to the haters. This is an awesome direction and I am willing to bet it will attract a different crowd and new players.
i love this
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
"
Varana a écrit :
"
gandhar0 a écrit :
...

ps. I think Ruthless is still way easier than custom leagues.
In them you can permanently disable certain item rarities, flask recharges and make bosses way more difficult while Ruthless is basically just a slowed down gearing process.
Once you go above a certain threshold(different for each skills/builds) you gonna destroy content as it was before, since bosses are still the same.




I don't think this will happen, though, not for most.
Remember that optimised gear typically depends on buying a lot of ingredients (orbs etc) in bulk for crafting items: if these things are no longer dropping much, who'a going to be selling them? People can still play the same strategies, but it's much harder and slower, and there's much more opportunity cost in every orb, as they take longer to earn. Sure, players willing to put in 14 hours/day will advance faster, but who will they trade with if no one has anything? And an item might be "worth" 200c or 2 divs in regular league, but what if no one has more than 5c to offer because there's no chaos recipe?

Maybe if you play this in Standard it would end up at the same point, because eventually you'd get the necessary gear to run the yellow maps to run the legion to get the timeless jweels to ... but who would be playing Ruthless outside of leagues? That *would* be futile.


True it will not happen if people give it up early but if you're stubborn as i am you may reach the threshold and it will be like the usual affair we have now but instead of one day it may take one month instead ;)
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks

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