[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS
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@Frankenberry, you will gain "Focus" skill when you equip item that has an implicit with focus in it. Its an instant skill with 4 second uptime and 8 sec cooldown. Se we try to rotate that with molten shell(if you use Iron Reflexes tree).
I would suggest going with standard variation of the build. Voltaxic one to me is more of league starter one. Get a decent bow and the rest can come after that. |
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" Thank you very much =) |
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@Link_in: just took a glance at your build. I'd suggest Coralito and increased duration to the BR setup. Also consider using withering step on the slot of VGrace, and bind WStep to left mouse if you prefer. Maintain full stack of withered is key in bossfight. Helmet: get 140% ailment duration when focus as it's a huge DPS boost. -9% chaos resist (hunter) on helm is preferred over 25% fortify effect (crusader).
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify: https://www.pathofexile.com/forum/view-thread/2851574 -- Dernière édition par WolfieNa#3904, le 6 févr. 2021 à 07:10:43
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Anyone trying this build on HC? Please, pm me
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" Ya I usually rotate them, wait for immortal call to get proc'd then vaal molten shell during CD. Since i don't have focus fortify on body. Probably should level cwdt to 20 to have it trigger less. Dernière édition par Endactam#0972, le 6 févr. 2021 à 12:30:15
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Hi, I am enjoying the build but having a few problems about survivability, mostly against bosses, and degen floor, I compare my gear with yours listed in POB and found tons of space to improve, but I can't be sure of the priority of upgrading.
What should I do now to make end game contents like the fear invitation, high invest deli maps easier? Damage-wise, I am thinking about 6-linking the bow and make blast rain do more damage, but I am not sure that's the best way. Defence-wise, I am thinking about switching those jewel with better %life to get to 5500 hp. Here is my POB https://pastebin.com/YuKyhhrF, I can't find any better alternative upgrades, please help me make my choice. |
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Should I craft a new bow from scrath or will any harvest craft like aug chaos work to get flat chaos dmg considering it cost 1ex for the seed TY guys :) |
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If anyone could check out my character ' Throatmanko ' and give me some direction of where I should be upgrading next, would be much appreciated. I tried to follow alot of the items to a T, but things like the chest / helmet I could not find, and am also not skilled in crafting what-so-ever, would be down to attempt with some direction though, thanks in advance.
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Hi, since last time I was here I have finished lvling and been playing in the weekend with the build. Right now still on the acro tree setup and have some questions. Could someone help me?
1- Accuracy, how important is to cap that? Im sitting at 90% chance to hit in MH chat sheet, is that ok? 2- Infusion buff X 5 stages SA - I have enough attack speed to use the tap strategy for the SA, and been doing that to clear. For bosses I saw ur recommendations to use the full stages SA, but that dont proc the infusion from ICS, should i refresh that in boss fights, or just keep firing as soon i get 5 stages 3- Dying Sun X Extra arrow quiver - I got and extra arrow quiver, should keep using dying sun or replace it, with what ? 4 - Im using withering step on left click, but this causes to sometimes my flamedash beeing disable (or not comming out of CD), there is anyway to prevent that ?? Would be great if someone could look at my profile and give me some tips on what to improve, trying to switch to IR next, but would be great to have a gearcheck from u guys before that! (Profile: https://www.pathofexile.com/account/view-profile/Hawaianas/characters - Character Hwai_CHimera ) Gear: TY Dernière édition par Hawaianas#1809, le 7 févr. 2021 à 20:48:02
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Ok so some more changes I've made.
With how cheap lethal prides are I bought some until I found one that gave 10% fortify effect on golems blood and cloth and chain (which i'm using to cap resists). So permanent 45% increased fortify effect now for 29% reduced damage. The body armour elevated physical damage taken as fire can roll up to 18% phys as fire and up to 10% fire damage taken recovered as life. However it now has a life tag which makes fixing life rolls with harvest unsafe. Also... kind of forgot elder chests have an attack tag on the suffix so I've now got a nice useless T1 attack crit suffix. I'll get rid of it eventually. |
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