[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
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Dodge was deleted as well. And trickster got some other nerfs because why not after all.
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Isnt the stun immunity from Ghost Shrouds gone?
And do Mobs have Resolute Technique, because no evade -> poof First mod i will actually have to look out for -.- |
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Took my current build and updated the tree, clicked around a bit and ended up with this
https://pastebin.com/0fjRPWBm Besides the changed defense (evasion dodge) i'll actually have 1k more life and ~10% more dmg so...it doesn't look that bad! And I am pretty sure there is room for improvements. |
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" I did something similar just now, after POB refunded me 50 points, and got +600hp and 40k dot dmg increase, notwithstanding 2 jewel slots or 4 free passives. Still, my EHP went down from 131k on elemental res (except cold which was at 135k cause of increased max res) down to 56k/59k respectively, and this is with 28% attack dodge chance from Hyrri's and boots, which I believe will be changed/reverted kinda? I'm in no way well knowledgeable in poe, though I did play with ED/C for quite some time in Ritual and had a lot of fun with this build (thank you shoutout to the author!) and I recently came back to play standard (for a few reasons), but with these changes, I struggle to find the motivation to continue playing, I can probably bump up the dmg numbers for another 40-50k with the jewels, but that will not make me able to kill the bosses I cannot kill right now (like the Forgotten Maven Invitation for example), whereas the defence's hit will surely impact my survivability. Also not a fan of the Swift Killer ascendancy point, since we had frenzy charge generator while power charges are kinda useless and all the other nodes are useless as well, so yeah, sadness ensues. Dernière édition par Bethrezhen#4970, le 19 oct. 2021 à 12:59:03
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" It is okay tbh, the 4th frenzy charge plus the dmg increase accumulates to 7.5% more dmg plus more colored swirling dots :D ![]() Dernière édition par Chumber#7648, le 20 oct. 2021 à 03:29:37
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" Well it seems your build is more dmg focused, mine is more survivalish, so it seems to give only about 72k dps. Swirling dots are fun though, can't argue there, if only there was less clutter in the game overall to better see the dots :D |
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We got buffed damage vise...
Awakened Swift Affliction Support Modified New: Supported Skills deal 49% more Damage over Time Old: Supported Skills deal 44% more Damage over Time Awakened Void Manipulation Support Added +1 to Level of Supported Chaos Skill Gems (NICE) The question that remains is, will the defense nerfs be too much - i will find out i guess xD Dernière édition par Chumber#7648, le 21 oct. 2021 à 08:04:16
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Well, I ran a T16 Vaal Temple with adjusted passive tree yesterday and can say that it feels terrible. Got around 65% evasion which I could bump to about 75-80 according to POB, and about 45% spell dodge but it feels like every fking thing hits me. No elusive, no Wind dancer sucks. I'm actually afraid to channel blight now on bosses. Sooo yeah, my first and last build in poe, loved it since it wasn't a lot of dmg but I could be sure that I'm quite tanky, hence I've chosen it, but they took it all away. And I'm pretty sure we won't be able to get some tens of millions of dmg that upfront dmg builds have, that oneshot everything, because we're a dot build and because there is a low ceiling to possible highest dmg on ED as I think, but now it's neither the dmg nor the tankiness is good.
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" I am trying the story right now, it seems like flicker strike always hits you (bug?) i am struggling with stun immunity and generally dying ALOT and i haven't even reached maps yet -.- Since everything is % evasion it should get better once i get Hyrries...hopefully. |
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As I see, it was mentioned on some build, maybe even here, can't remember for sure, is that for a great defence you need several layers of it to make it work good and feel good. 80 or perhaps even 90% evasion (which is probably kinda tough to get) may seem like a lot, but on practice it probably isn't. Again I'm not that knowlegeable in POE but this is what I've read around different tanky builds.
Just saw another of Ziz's vids on ED/C for this league and looked at the POB, he does have a good amount of EHP as it seems, but POB shows 556k dot dps with ED, which is twice less than I had while attempting the Hidden on std before this league and I'm not sure one can survive long enough even with those defences, until he can kill tough bosses like invites/Sirus/etc with 550k dot dmg, like srsly. Although he tends to give guidance on the gear, as it's not fully optimised as it seems, so there may be ways to improve it. Still, it feels like GGG is gradually hitting defences overall, they promised new defence layers/ways to get defences, but I don't see them, spell suppression came instead of both spell and attack dodge so we're technically at net negative of defences layers. Did I miss some new defence mechanic? Oh and fortify got changed, people are saying it's only good for melee now or champion. This way, builds that are tanky and don't do too much dmg suffer, imo, since their dmg didn't get increased substantially to balance the tankiness dip. Dernière édition par Bethrezhen#4970, le 24 oct. 2021 à 06:02:28
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