[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
"Yeah remove the spell. It's intelligence or chaos skill gems on neck. Chaos spell skill gems I think is a mod on wand? |
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"on wand and on shield. You can get up to +2 gem level from wand and 1 from shield. |
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have you tried to modify to a Full Block build? With Kiloava jewel and ES on block Shield+wand.
I just think block is more reliable defense than Dodge. But anyway great build! |
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"Slightly off topic, but I wonder if +2 wand is as hard to make as +2 neck, because then it would explain why going with a bow is so much easier. Also since wand / shield only buff your main skill not empower bow is 1 more level of ED in the end? "How? Block and dodge are exactly the same that you need 75% in each attack and spell value to reach the cap and then you just don't take damage from that. (Or rather take 1 in 4 hits only.) Unless you can raise your block value above the cap which I'm not sure if you can unless you play a gladiator. Both types have also map mods that crap on them, one has players have less armor and block, and other is dodge is unlucky and monsters have more accuracy (=you have less evasion). Kiloava gem also makes you take half the damage from blocked hits so it's only good as a bandaid if you can't reach block cap normally, or if you build a character that has both dodge and block and you circumvent penalties to block from acro by upping block chance to the point you still have enough. I've seen a build like this on a saboteur once. Block also has a cooldown I think? Or what's the "stun & block recovery" stat about. Dodge has nothing like that. Only thing that is amazing about block is shields that let you regain 5% es / life / mana on block or gain frenzy / power / endurance charges on block. But then you need to get a perfect shield, getting shield with high ES, high block / spellblock, ES gained on block and also some damage mods has been a dream of many CI / lowlife builds and this thing is expensive to buy and hard to craft. Edit: quick search and atm there were only 3 shields with es on block and +1 to chaos spells, so that's how rare it is. https://i.imgur.com/srqZKPy.png Dernière édition par Viktranka#3883, le 16 mai 2020 à 19:44:20
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The wands are super expensive, I don’t know how easy they are to craft. Last time I looked they start at like 8ex on the trade site for only the two gem level mods and nothing else useful.
Off topic, is there a fast and safe way to start an incursion with Alva? I always clear around her and then click on her and click enter incursion. Is there a hotkey I don’t know? I lose precious seconds of fog when farming with Alva missions. |
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Blocks builds exist but they’re mostly for SSFHC because they are so tanky. They’re super expensive and hard to scale because it’s much more difficult and costly to get gem levels with wand and shield than it is with bow. Bow crafting is super easy. I do believe one of the top ED builds on poe.ninja is a wand and shield character though.
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"Under optimal conditions you could have +4 double corrupted chest (+5 total if skin of the loyal), +2 wand, +2 neck and +1 shield for the highest gem level to acquire, but that is probably some mirror-tier type of project. |
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It can be done and shields provide amazing ES/defense, but yeah it’s incredibly expensive to scale. Bow builds are just so straightforward and easy to craft. Not expensive really either.
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" Block does not have a cooldown, but blocking a hit puts you into a dazzed state similar to stun if you would have been stunned by the hit. This is a less action speed modifier but not actually a debuff, just a player state afaik, like stun. The length of this state depends on your stun threshold, but not the damage of the hit (idk either, but that's how it works). Anyways. Stun and block recovery increases logarithmically the speed at which you exit these states. Note that stun immunity prevents block daze entirely, since the "if this hit would have stunned you" check always fails. Btw, kiloava block can actually feels superior to 75% dodge imo. It's really not, just a feeling thing. Since you dodge 100% of the damage and block half, dodge can give you a false sense of security by not making you realize you just dodged a 1-hit mechanic. If you'd have blocked it, you'd still get chunked and instinctively back off. In a situation like this, the dodge build is more prone to dying than the inferior block one in the hands of a less experimented player. Also, ES/HP on block is cool and all, but when playing an ED trickster with massive sources of recovery already anyways, I don't see the point. Really good on other builds, but when playing ED, the times you get hit 30 tiems per second are the times you have 20k+ regen from ed+cont, so I really don't see the point. |
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I'm about 1/3 through the all-content-smoothly flowchart, and I would upgrade my bow or helmet, but I only have about 2ex and I'm still learning how to farm maps, so I'm thinking a better amulet with +1 chaos or intelligence skill gems. (Edit: According to currency cop, I have enough currency items to get more like 6-7ex, so maybe a bow upgrade is in budget with some trading)
Given my current gear, does that sound like a good move? This build has been my first time playing POE, and it's been a fun to learn the game with. Right now I'm on high-tier red maps, although I just died 3 times clearing a rare corrupted T16. Dernière édition par GERWARIC#7694, le 17 mai 2020 à 11:16:38
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