free unlimited respec on passive skill (or a sandboxed Free Unlimited Respecs League)

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The devs have stated numerous times that there will not be an option to fully respec, especially free and unlimited respecs.

There isn't going to be a sandbox league that makes the game easier than Default. In a free-to-play game, there have to be reasons for players to continue playing the game. Allowing every possible build across 6 characters doesn't fit this theory very well at all.


Allowing you to respect does not make the game easier. And the reason for me to continue to play must be my enjoyment of doing it so, and not because I want to try another build, and therefor I must spend X amount of time level another char.

There are 5 classes, there is enough motivation for me to level characters.

In harder leagues I can understand some limitations. But in the beginner leagues? Where the point is to learn mechanics and learn the in and outs of the game, why am I limited to just play one way? And not experiment with the passive skills?

I do not care if I can only respect one or twice a month, but just let me try new things.

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MrBawbagius a écrit :
I feel respecs should be unlimited, I'm not sure if they are currently (only played in the public weekend), but I don't think they should be free. A challenging cost, maybe one that increases per respec (like WoW) will keep the game engaging.

I do see the merit in a separate league where you can test builds out.



Theoretically it is unlimited, but you need to play a lot, or to trade for respect. The league thing would be good idea i think.
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chickenhawk a écrit :


Allowing you to respect does not make the game easier. And the reason for me to continue to play must be my enjoyment of doing it so, and not because I want to try another build, and therefor I must spend X amount of time level another char.

There are 5 classes, there is enough motivation for me to level characters.

In harder leagues I can understand some limitations. But in the beginner leagues? Where the point is to learn mechanics and learn the in and outs of the game, why am I limited to just play one way? And not experiment with the passive skills?

I do not care if I can only respect one or twice a month, but just let me try new things.



You do not have to experiment with passive skill, because they are passives, they are not active skills, where you need to see how and what skill does.


I think part of the experience is pre-planning your character and getting stuck with what you think is the best way forward. And we end up seeing who had the best plan in pvp.
No full respec, please! If i want respec, i go play diablo 3. I hope ppl play POE not because they are too poor to buy d3.
Notice that your build isn't really up to par? Re-roll. On the way you leveled up some skill gems and found some orbs and stuff, stored them in your stash. It is a setback, but it's not a huge deal. You'll probably realize if your build is working around level 40 which is probably something like a week of playing maximum.

Mess up your build at high levels? Your character already personalized so heavily that it would be a waste to just start over? Orbs of regrets. Trade for them, and fix the mistakes you made.

People bitched at diablo 2 not having a respec option for a long time but they didnt realize two things:
1. You could level up to level 80-85 within a day or two by simply doing baalruns with taxis. Granted, it's not the most fun you'll ever have but for the sake of you messing your build up, it's fair to give up one day of fun, right?
2. There was virtually no build that actually needed skillpoints past level 80-85 to work. From there on you started to put points into needless synergies or passives you don't really gain all that much from.

So my point is that while sometimes it may seem that no easy option to respec is somewhat cruel, it may be mitigated very well by the design of game mechanics. I'd say that in d2's case it was accidental. In the case of Path of excile it seems very deliberate.
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You do not have to experiment with passive skill, because they are passives, they are not active skills, where you need to see how and what skill does.


Oh please. We can only know how stuff works by playing it. And if i am a frost mage why do i need to start a knew char if I want to try fire? I am not saying to let me change everyday. Just once a month or something like it. And only at low level leagues.
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chickenhawk a écrit :
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You do not have to experiment with passive skill, because they are passives, they are not active skills, where you need to see how and what skill does.


Oh please. We can only know how stuff works by playing it. And if i am a frost mage why do i need to start a knew char if I want to try fire? I am not saying to let me change everyday. Just once a month or something like it. And only at low level leagues.


Again, i'm telling you pasives are PASSIVES, they improve your skills, don't change them. Increase health, fire dmg, armore, blood magic,all are well explained. I don't know what you want to test in passive tree. There is nothing to test when it comes to passives. The only thing you can test is your character viable for the end.
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Ragnar119 a écrit :
There is nothing to test...The only thing you can test...
yes, no testing needed except the testing.

That you don't need the actual numerical effects of the skills explained in no way eliminates the need to test things. If I was a witch choosing between, say, a few +health nodes and a few shield recharge nodes, what the nodes do, functionally, is entirely clear. But how both results play is not clear at all. This is doubly true when monsters differ from area to area and you can never know for sure how tough the next challenge is. Unless you've already been through everything and memorized the game...but at that point you wouldn't need to experiment in any other game or any other way, either.

Which is not to say I'm therefore in favor of unlimited respecs. Just that this particular argument is silly.
I dont know about this. GGG gives you the tools to pre-spec your build and you can make as many chreacters as you want. I mean as much as it would be nice to do this for free you would take away alot from the experiance.

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