[3.6] Warchief Brutus Sprinkler, tanky and OP single target

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Milk103 a écrit :
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b3nque a écrit :
Any possibility of having some sort of "leveling tree" or pathing help? Also how does this compare to Champion AW ?



dejuventate can probably give more detailed info but:

I did this build as league starter

I lvled comfortably even with only (2) 4 links for warchief/protector - completed act 10.
Buy Brutus asap and it makes lvling much easier.
lvl 38 lets you use mult totems with protector (4 totems total)

For passives:
- Get resolute technique first ( shortest path via life starter nodes or dmg if you prefer that)
- Got ancestral bond ~lvl 30
- I chose to get Avatar of fire shortly after Ngamahu (ascendancy) for 100% fire
- Filled out templar nodes for dmg/life as needed
- headed south towards blood magic/lava lash after that getting life/dmg as needed.
- I got blood magic whenever I felt ready for it (you will lose dmg from no heralds/auras but gain lotsa life/QoL)
- Next I went for duelist nodes - Art of gladiator / golem's blood.
-Then backfilled for jewels or anything else i missed.
- finally went for scion life wheel / resist nodes.




After playing this build more I actually do not use multiple totems on Ancestral warchief for mapping anymore - i only swap out conc effect for Inc area of effect gem. mapping is still fast because you can still layout 5 totems as you go .


Thank you Milk103 for stepping up for me.

@b3nque
I havent tried the champion AW. But the numbers show the chieftain version has more potential dps, survivability, and sustain (due to totem leech).

While champion version is easier to gear, requiring less uniques, and less restrictive (can use any gear you want). You can use Kondo's pride -> starforge for example.

I personally prefer the chieftain version for huge QoL and sustain.

Milk is right on the money. A couple of uniques that can help you:
- astramentis at lvl 20
- the +100 str gloves at low lvl too
- meginord girdle or another belt that buffs dmg

I also rushed for ancestral bond (going down and path thru but not taking blood magic). I took blood magic way later when the mana sustain becomes a problem (around lvl 50).

With all the starter gear, basically at 28 when you swap to warchief (I am playing holy flame totem atm in Synthesis and I remember I got ancestral bond at 28), you end up with roughly 500 str. Which is around the dps that most people have at around 60-70. You'd breeze thru the story acts very easily with that.

All the best with this. I myself won't be playing this build this league so my response will be on and off. Sorry abt that.
Thank you for very much @Milk103 and @dejuvenate . I will go with Chieftain then and if all else fails I can probably reroll to Holy Flame totem. :) Appreciate the leveling tips!
I have really enjoyed this build. I have been using this amulet as a budget item.

Daresso's Salute Citrine Amulet

It gives a nice damage boost on full-life and gives some much-needed resists.
I've made a character with this build, got all the uniques ready except for the links in my loreweave. This build is just plain amazing, I had 0 issues running it. But I do have some questions.
Do you still recommend running a tombfist, even after the attack speed got removed?
Using Meginord's my CWDT set up as of right now is Inc Duration, Immortal call and blood rage. I know blood rage might be troublesome later on so I will def swap it for cold snap.
also I got another CWDT set up with fire golem and wave of conviction for the 25% resistance debuff.
I also tried using WoC with curse on hit and Flammability, but I do not know if both debuffs stack on top of each other. If they stack then it would be a whooping -69% fire resistance on hit with flammability at lvl 20.
Dernière édition par Kaendor012, le 29 mars 2019 06:25:00
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Kaendor012 a écrit :
I've made a character with this build, got all the uniques ready except for the links in my loreweave. This build is just plain amazing, I had 0 issues running it. But I do have some questions.
Do you still recommend running a tombfist, even after the attack speed got removed?
Using Meginord's my CWDT set up as of right now is Inc Duration, Immortal call and blood rage. I know blood rage might be troublesome later on so I will def swap it for cold snap.
also I got another CWDT set up with fire golem and wave of conviction for the 25% resistance debuff.
I also tried using WoC with curse on hit and Flammability, but I do not know if both debuffs stack on top of each other. If they stack then it would be a whooping -69% fire resistance on hit with flammability at lvl 20.


WoC doesnt work with totem build (With the additional totem, you don't deal damage yourself, hence WoC doesnt proc ele exposure). Just cast flammability manually.

I don't play this build anymore this league, so I have no clue. My guess is Tombfist will still pull ahead except for low str situation. Intimidate gives 10% MORE damage taken (in the same category as the notable that adds 16% MORE dmg, so it's actually 1.26/1.16 = 1.086 => 8.6% MORE damage).


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