[3.6+3.7] Hasunics HoWA Moltenstrike CI Jugg | Uber Elder Farmer

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Shaade a écrit :
Hello

I am running a similar build, but instead to going to point blank talent I used the gem. Getting this talent put us through way too many dex stats, thus, we loose Ignite immune from Cyclopean.

Gem setup is : Molten - Elemental Focus - Point Blank - Concentrated - Elemental Damage - Flexible (Ancestral Warchief for mapping, Dmg on Full Life for bosses)

Also, it does sacrifice alot of ES (loosing around 900 ES).

Thus, I have two questions :

- What would be the perks to spec into getting Point Blank talent regarding the mentions above ? It is a real question as it's only my first "serious" league.
- Which gem are you using for bosses instead of ancestral warchief ?


Anyway gratz on the guide, and merry Xmas ! :D


PS :

Running the modifications mentionned above, here are the gains. With your POB settings, not touching anything but a few nodes and replacing Ancestral Call by Point Blank Gem.

Also, we can get mind drinker node for 3 points and still get better simmed results.



Nice numbers :)

I have 854 k dps pr magma ball atm without considering pointblank so times that number with 1.5 which is about 1,3 mio dps pr ball

In your version that is considered and calculated.

In bossfights without ancestral call you have 9 balls where 30% hit ( That means around 3 mio dps).

I have 18-27 balls where 30% hit with 1,3 mio dps pr ball -> 7-10mio dps

I've picked som str gems and I have +50 str on one ring, which gives me a total of +50 str over dex at the moment (431 str / 381 dex)

I also like that I dont have to gemswap all the time :)
CI Jugg HoWA Moltenstrike Guide: https://www.pathofexile.com/forum/view-thread/2277870
Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
- Point Blank dps contribution is calculated in both cases. Just try to remove and put the talent/gem on on POB. The gain/loss of dps is the same.

- Ancestral Call should not be included as DPS on pure ST situations, as it wont proc as there are no additionnal targets. It is indeed needed to include it to bosses with Multitarget and mapping.

- Other point and I also totally forgot to sim it aswell, the standard to calculate dps for a build is to put Shaper as a target.

Moreover, it was not all about the dps, also about the gain of around 1K ES.


Theses are indeed only suggestions aiming to improve the build, not willing to being rude or to argue with the initial quality of your work here. Theses wont change the global power of the build much.

Dernière édition par Shaade, le 25 déc. 2018 14:39:11
You can see in my videos, that I manage to hit with shadows :)

If I remove PB from my talent tree the DPS is not change i.e. it is not calculated.
CI Jugg HoWA Moltenstrike Guide: https://www.pathofexile.com/forum/view-thread/2277870
Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
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Hasunic a écrit :
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shams94 a écrit :
Hi Hasunic!

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The is good :)

Your attack rate is below 5 (4,77) where mine is 6,85.

I think you would realy benefit from getting some attack speed jewels. Try playing around in PoB.




Thanks for checking my character!

I found the difference a bit odd so I went to the PoB calcs and noticed the main difference: I'm not wearing an Ancestral Protector gem! I switch it for a portal gem while mapping since the extra DPS was not really needed and I can't live without a portal gem :P

After putting it on the attack rate became a more respectable 5.44.

I was undecided on what to upgrade next but I decided on getting this:



I've been trying to craft it for a while but RNG hasn't been nice to me :( Guess I'm paying for the RNG on my current helmet and boots (both crafted with the first resonator).

Another thing I'm unsure on is the minimum amount of ES needed so I can do all content comfortably. My current setup (at lvl 92) will have around 8.7k ES. Then I have to decide if I want to remove abyss jewels for regular ones, losing ES but increasing my DPS. From your experience with end game encounters, would you be comfortable going below 8.7k?

Thanks again and Merry Christmas!
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shams94 a écrit :
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Hasunic a écrit :
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shams94 a écrit :
Hi Hasunic!

...



The is good :)

Your attack rate is below 5 (4,77) where mine is 6,85.

I think you would realy benefit from getting some attack speed jewels. Try playing around in PoB.




Thanks for checking my character!

I found the difference a bit odd so I went to the PoB calcs and noticed the main difference: I'm not wearing an Ancestral Protector gem! I switch it for a portal gem while mapping since the extra DPS was not really needed and I can't live without a portal gem :P

After putting it on the attack rate became a more respectable 5.44.

I was undecided on what to upgrade next but I decided on getting this:



I've been trying to craft it for a while but RNG hasn't been nice to me :( Guess I'm paying for the RNG on my current helmet and boots (both crafted with the first resonator).

Another thing I'm unsure on is the minimum amount of ES needed so I can do all content comfortably. My current setup (at lvl 92) will have around 8.7k ES. Then I have to decide if I want to remove abyss jewels for regular ones, losing ES but increasing my DPS. From your experience with end game encounters, would you be comfortable going below 8.7k?

Thanks again and Merry Christmas!


Merry Christmas :)

Last league I farmed all content with 8,5 k ES, so you should have no difficulties now and delved 1000 depths
CI Jugg HoWA Moltenstrike Guide: https://www.pathofexile.com/forum/view-thread/2277870
Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
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Hasunic a écrit :
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Splittercore a écrit :
new to CI, can you explain why use shield? why not double howa?


You won't benefit much from an extra howa compared to the defences a shield provides


with hotm in my offhand I melt things much faster and 300 es shield just upgrades my es 5.5>6.8, thats why im confused
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Splittercore a écrit :
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Hasunic a écrit :
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Splittercore a écrit :
new to CI, can you explain why use shield? why not double howa?


You won't benefit much from an extra howa compared to the defences a shield provides


with hotm in my offhand I melt things much faster and 300 es shield just upgrades my es 5.5>6.8, thats why im confused


I might try it out and see the feel of it :)
CI Jugg HoWA Moltenstrike Guide: https://www.pathofexile.com/forum/view-thread/2277870
Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
Had some currency in stash and decide to follow your guide... so far so good, I think :)

Can you gear check me little bit and see what should I focus on next please!

Thank you for this amazing build!
Guys I'm struggling with mana regen any ideas?
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Dreadknot a écrit :
Guys I'm struggling with mana regen any ideas?

take 1 point of mana leech in the essence sap cluster its all you need

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