The State of Breaches in maps.

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dachoppa a écrit :
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EKTELESTES a écrit :
[...]
BUT if you had the LEAGUEstones, you could choose WHEN TO FARM WHAT and you wouldn't have to worry about skipping important parts of the game.



even more crap to store in your inventory? no thanks. i hated legacy league with the flood of league stones you got and had to check for their mods. but sure, i'm all for de-cluttering the league mechanics that got added to the core game.



With breaches - abysses ( even masters ) removed from maps, you would have way less items to carry with you. I agree that the only problem with leaguestones was the way you had to check them but that could so easily be fixed if on the map info (top right side) OR horizontally, just above the xp bar you had something like:

Abyss (3)
Breach (2)

"Wealth in a game is measured by the amount of fun, joy and entertainment you can get out of it".
-Mythabril
breach and other past league mechanics used to be good and felt rewarding.

The problem with poe in general is that its become a flavorless melange of too many things,
nothing really stands out anymore and its hard to really bother with a league more than a few weeks once you realize this.

They should just make the random appearance of things like a breach in a map more rare, but make the rewards pay out much stronger. This 'more often but the drops are shit' is pretty much going to ruin the game.

poe's rng feels like playing a penny slot machine, weaksauce AF
Lab is a chore

Delve / Harbinger / Incursion / Delirium best leagues.
The splinters drop was not nerfed. Only the other items that dropped in way to high quantities.

I play like 5 hours on average each day:



Did several Xoph's, Thul's and Esh already.
"Never argue with an idiot. They will take you down to their level and beat you trough experience."
Dernière édition par Bone2flesh#0416, le 9 juil. 2018 à 07:43:50
I reroll Breach when it procs from a sextant.

That is.
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ssgtparker a écrit :
1-2 splinters more commonly NONE

My average is 5-6 splinters per breach (best was 18 per 1 breach). You know you need to kill rares and open clasped hands to get splinters, not just wait while they appear from nowhere, right?
retired from forum because of censorship and discrimination
(also poe2 bad)
I feel sad I took a break from this game when breach league came out and now im back its been nerfed to the ground QQ
I agree with the key message that breaches were overnerfed but have no idea what op is talking about with splinters. Splinters weren't nerfed much because they almost only come from rares and hands anyway. All the other breach loot is what was nerfed.
I have a bad feeling this fate awaits every previous league content.
All got decimated.

See any harbinger orbs for example?
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cpurdy777 a écrit :
Absolutely agree. I've had around 15 raw exalt drops this league, run plenty of maps with the breach sextant, selected the breach architect quite often, and without ever selling my chayula splinters, I have 37 total. Breaches feel like shit now, even running a six person party with 85 iiq.


15 exalts this league? Wish I had that luck. I got 13 Chayula splinters from one breach a couple days ago. My friend got 20 from a different map. Just RNG I guess.
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DivineChampion a écrit :
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ssgtparker a écrit :
1-2 splinters more commonly NONE

My average is 5-6 splinters per breach (best was 18 per 1 breach). You know you need to kill rares and open clasped hands to get splinters, not just wait while they appear from nowhere, right?


If his luck is like mine when it comes to breaches, hands just don't spawn or rares just don't drop splinters. My last breach I did, gave me 1 hand and no rares. Got zero splinters from it. But I have had some good breaches as well where I got 13 Chayula splinters from it.

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